People do WoE, at least on shiva. It's pretty easy to get the WoE weapons. If you don't see a group doing it, you can just solo crabs or antlions, which is slow going but easy enough.
People do WoE, at least on shiva. It's pretty easy to get the WoE weapons. If you don't see a group doing it, you can just solo crabs or antlions, which is slow going but easy enough.
I camped the zone all day for a little over a week. When no one was around, I soloed. Eventually a group came along which I later ended up joining the LS of, and finished it up quickly.![]()
From someone who did both, emp actually took me less time lol but 20/30 of my coins were gotten before the increase in drop rate update.
why did you choose the name "Cream_Soda" for this forum?![]()
I am a Verethragna owner so I can definitely understand where you're trying to come from.
However, farming Empyreans is not anywhere near as difficult as you're making it out to be. It requires a solid group that meets often enough and for long enough to get things accomplished. But it is not any more time consuming than WoE weapons in the long run for a good group. At least Chloris will always drop Chloris buds. WoE may drop any number of coins you don't want or need, and in WoE some random guy may pop into your Flux uninvited and outlot you on every coinpurse.
I would rather farm Chloris 33~ times, give or take, than have to deal with that. Adding to the fact that the Scars of Abyssea portion of Empyreans is the easiest of every single trial on the path and you don't really see much advantage to buffing level 80 weapons. It takes maybe 8-12 hours of work in Abyssea for the average group to take a level 80 weapon to 85. If someone ends up stuck with a level 80 weapon for more than a few days, they were probably better off doing the WoE path in the first place. And there's nothing wrong with that. WoE weapons, in almost all cases, are the second best weapons for their jobs. They can't touch a real Empyrean, but they're strong weapons with a strong weaponskill that less hardcore players can complete on their own time and their own schedule. I love the concept.
Edit: Of course CS beats me to it![]()
Most ultimate weapons/weaponskills are initially locked and have one final task before truly unlocking them (stage4 relic, locked mythic, emp, woe, trial weapon, vigil weapon, and maybe others). Don't understand why emps/woe should stand out from the pattern.
Might as well ask for stage 4 relics to use ws anywhere (missing the x3-dmg and +stat), mythics to have all the perks sans aftermath before fighting Balrahn, and getting the ws from weapons simply from attaining the required skill or base weapon in Nyzul.
It stems from Killingifrit forums. I got banned once upon a time. Then I'd just make new accounts, which would usually last a week before they'd recognize who I was.
Must have gone through 10-15 accounts, so I was just picking random names. One time I was drinking a can of cream soda, when I was making the account, so I just went with "Cream Soda". And at this time, the mods let me be since I wasn't on any bad behavior or anything. So pretty much most forum names I've made since have all just been Cream Soda. It's also my name over on BG.
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