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  1. #1
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    I am a Verethragna owner so I can definitely understand where you're trying to come from.

    However, farming Empyreans is not anywhere near as difficult as you're making it out to be. It requires a solid group that meets often enough and for long enough to get things accomplished. But it is not any more time consuming than WoE weapons in the long run for a good group. At least Chloris will always drop Chloris buds. WoE may drop any number of coins you don't want or need, and in WoE some random guy may pop into your Flux uninvited and outlot you on every coinpurse.

    I would rather farm Chloris 33~ times, give or take, than have to deal with that. Adding to the fact that the Scars of Abyssea portion of Empyreans is the easiest of every single trial on the path and you don't really see much advantage to buffing level 80 weapons. It takes maybe 8-12 hours of work in Abyssea for the average group to take a level 80 weapon to 85. If someone ends up stuck with a level 80 weapon for more than a few days, they were probably better off doing the WoE path in the first place. And there's nothing wrong with that. WoE weapons, in almost all cases, are the second best weapons for their jobs. They can't touch a real Empyrean, but they're strong weapons with a strong weaponskill that less hardcore players can complete on their own time and their own schedule. I love the concept.

    Edit: Of course CS beats me to it
    (0)

  2. #2
    Player Svens's Avatar
    Join Date
    Mar 2011
    Posts
    38
    Character
    Svens
    World
    Fenrir
    Main Class
    BLU Lv 99
    Most ultimate weapons/weaponskills are initially locked and have one final task before truly unlocking them (stage4 relic, locked mythic, emp, woe, trial weapon, vigil weapon, and maybe others). Don't understand why emps/woe should stand out from the pattern.

    Might as well ask for stage 4 relics to use ws anywhere (missing the x3-dmg and +stat), mythics to have all the perks sans aftermath before fighting Balrahn, and getting the ws from weapons simply from attaining the required skill or base weapon in Nyzul.
    (0)

  3. #3
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Base Weapons don't need Weapon Skills. They're fine the way they are and truthfully the trials are way easier then it is to work on say a Mythic Weapon.
    (0)

  4. #4
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    didn't read everything but there is a very simple reason (and logic) for not having WS on base empy: base empy are LVL80, WS are lvl85 WS.
    and you dont NEED to kill a single NM to pop visions NM you can GC farm all KIs

    thus i aggre that the 2nd WoE trial is way too easy (anybody that made WoE 80weapon could upgrade em the day of scars realease)
    (0)
    Last edited by hiko; 03-12-2011 at 10:42 PM.

  5. #5
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Base Empyrean Weapons Need Weaponskills
    No, they don't.
    (0)

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