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Thread: Sooo.... Emps?

  1. #81
    Player noodles355's Avatar
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    All three weapons are a grind.
    For mythic you grind out the Alexandrite, repeat assaults, Ichor and nyzul isle tokens.
    For relic you grind out currancy.
    For empyrean you grind out a few NMs.

    Out of those, Mythics and Relics (moreso mythics) are the biggest grinds. Yet at 85 and 90, Empyreans were better than their mythic counterparts (with a few exceptions like Kenkonken and Ryunohige) for melee. Why does an "ultimate weapon" thats stronger beat another "ultimate weapon" that takes significantly more time?

    As I said before, this is SEs way of leveling the playing field, to make the time:reward ratio more sensible. This is the cockblock that will leave most empyrean holders at 85 or 90. And that's good, because empyreans are not-much-time:one-hell-of-a-reward compared to relics and empyreans.

    I hope shit continues to get harder. I'm bored of grinding out easy mode. Abyssea is just grinding out the gear I'm missing still, I'm kinda over it and want a challenge again.
    (1)

  2. #82
    Player Buffy's Avatar
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    Quote Originally Posted by Catsby View Post
    Perspective. There is plenty wrong with making a dumb new item that drops somewhere and saying "yeah collect 1,500 of these and be thankful we didn't make it 30,000 like alexandrite". Another problem is that this 1500 turn in shouldn't even be a surprise since the test server has been out for weeks. Why the flying fnck didn't anybody notice this earlier?
    They did notice, but the test server was only open a couple weeks and it takes co-ordinated groups to reach the higher levels of voidwatch. No one really had time to get there.
    (0)

  3. #83
    Player Kysaiana's Avatar
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    Yeah, I noticed it was 1,500 Heavy Metal Plates while on the test server. I didn't think it would be a huge deal since with a number like 1,500, it should be a fairly common drop. Especially since it's on every single empyrean. This does not seem to be the case, however.

    1)Obtaining a colored abyssite
    2)Defeating Yilbegan
    3)defeating Dawon
    4)Clearing Walk of Echos( confluxes up to that release)
    5)Defeating all Visions bosses
    6)Gaining hero status in Visions zones
    7)Defeating all Scars bosses
    8)Gaining hero status in Scars zones
    9)Winning bastion defensives in all Scars zones
    10)Obtaining 60 Atmas
    11)Obtaining all 6 demilune abysites
    I understand what you're trying to say. The quest could have been more inspired than "kill x mob y times" for ever single trial. However, with the exception of 1-4, everything you listed is a bi-product of obtaining something else in abyssea. So people don't need to be required to complete these tasks to obtain an empyrean. They also aren't repeatable for the most part, so additional empyreans would be very easy.

    I'm not knocking your ideas. I'm just pointing out they don't really replace the trials in a very balanced way.

    Relics, Mythics, and Empyreans all have their share of grinds. Mythic quests aren't better designed simply because they require fun content on top of said grind.
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  4. #84
    Player Catsby's Avatar
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    Quote Originally Posted by Kysaiana View Post
    Especially since it's on every single empyrean. This does not seem to be the case, however.
    Looks like we need to start coming down harder and sooner on development.

    I understand what you're trying to say. The quest could have been more inspired than "kill x mob y times" for ever single trial. However, with the exception of 1-4, everything you listed is a bi-product of obtaining something else in abyssea. So people don't need to be required to complete these tasks to obtain an empyrean. They also aren't repeatable for the most part, so additional empyreans would be very easy.
    Well yeah it was just a thought I tossed out at the moment. The idea is that you aren't doing something completely redundant or counterproductive to the new content. I'm sure there are people out there that wanted to go get drops from (insert abyssea NM here) but couldn't because their trial NM was due and they were 2/3. This way you get drops, atma and another step closer to empyrean should you decided to complete the rest of the quest.

    I don't really think a quest chain like this would be any less prohibitive than turning in another 100 drops. All you would have to do is change obtaining 60 unique atmas to turning in 60 unique atmas and it would be just about the same. As they are I don't think empyreans are really difficult to get (I have two) just mind numbingly boring. In my opinion the mythic and relic trials need to be toned down a bit since the quest results in a level 75 weapon and even by the standards back then it was way too hard to obtain.
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  5. #85
    Player Catsby's Avatar
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    Quote Originally Posted by Buffy View Post
    They did notice, but the test server was only open a couple weeks and it takes co-ordinated groups to reach the higher levels of voidwatch. No one really had time to get there.
    Oh that's good. Let's open a test server to do large scale QA but not do large scale QA and release content regardless if it works or not :/
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  6. #86
    Player Elexia's Avatar
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    Quote Originally Posted by Catsby View Post
    That's a whole shit ton of meaningless redundancies. You can't tell me you actually enjoyed standing in some deadend zone waiting for your lottery NM when you could have been doing quests/content that would grant you immediate rewards and ultimately gain you an empyrean weapon. Quests/content like;

    1)Obtaining a colored abyssite
    2)Defeating Yilbegan
    3)defeating Dawon
    4)Clearing Walk of Echos( confluxes up to that release)
    5)Defeating all Visions bosses
    6)Gaining hero status in Visions zones
    7)Defeating all Scars bosses
    8)Gaining hero status in Scars zones
    9)Winning bastion defensives in all Scars zones
    10)Obtaining 60 Atmas
    11)Obtaining all 6 demilune abysites
    I would lay a carepackage of a hydrogen bomb in front of SE Japan if they did this. Also you speak of the original being redundancies, obtaining all VNM triggers is redundant as hell.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  7. #87
    Player Falseliberty's Avatar
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    "Whether or not they are "worth it" is a matter of personal opinion. There are probably people out there with the mythic katana or axe that are perfectly content with them."

    idk man I spoke to owner of a katana and after he got it he said he was preety let down. major dissapointment

    while i do agree more times than not its about the journey and not the destination, If i was driving to disney world and the park was closed I'd be sad panda
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  8. #88
    Player Catsby's Avatar
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    Quote Originally Posted by Falseliberty View Post
    "Whether or not they are "worth it" is a matter of personal opinion. There are probably people out there with the mythic katana or axe that are perfectly content with them."

    idk man I spoke to owner of a katana and after he got it he said he was preety let down. major dissapointment

    while i do agree more times than not its about the journey and not the destination, If i was driving to disney world and the park was closed I'd be sad panda
    Yup yup. The important thing is that the drive can be fun if it's designed to be and the park doesn't have to be closed(Mickey could even be there at the gate to shake your hand and give you a mouse head shaped balloon).
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  9. #89
    Player Catsby's Avatar
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    Quote Originally Posted by Elexia View Post
    obtaining all VNM triggers is redundant as hell.
    as redundant as building and killing bukhis 25-50 times? also, it was an example I whipped up with what was available at the time. I'm sure I could make something better or amazing even but that would require me to be reborn JP and get hired onto the dev team.
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  10. #90
    Player Zagen's Avatar
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    Quote Originally Posted by Catsby View Post
    1)kill low level NM 3 times
    2)kill low level NM 3 times
    3)kill low level NM 3 times
    4)kill low level NM 4 times
    5)kill low level NM 4 times
    6)kill low level NM 4 times
    7)kill T2 VNM 6 times
    8)kill T2 VNM 6 times
    9)kill gray path T2 VNM 8 times
    10) Turn in 50 Visions NM trophies
    11) Turn in 50 Scares NM trophies
    Your list had a few mistakes for Emp to 85.
    (1)
    Last edited by Zagen; 09-24-2011 at 05:39 AM.

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