oh OK it just came across as saying i was lazy. i just don't have the time i once did to play and so i like how can be dun now with Les time. i hope it doesn't go to far down the old rode
oh OK it just came across as saying i was lazy. i just don't have the time i once did to play and so i like how can be dun now with Les time. i hope it doesn't go to far down the old rode
am dyslexic and have a learning disablement from when i died as a baby and sustained brain damage do to lack of oxygen pleas pardon my bad spelling and grammar
Apparently, Comet also drops from WoE: http://www.ffxiah.com/screenshots/61007 (Again, not my screenshot.)
Look, I don't mind that we have to go do the BCNM for these spells, all I want is to have the npc warp you DIRECT to the bcnm area so you do not have to waste 20 mnts or longer to get there. And give us warp scroll after you complete one so we can repeat this over and over till we run out of seals. Also if they can raise the drop rate to 20% instead of 5%. This way people still have to make an effort if they want these spells but it is not a retarded grind where you get mostly nothing for almost 95% of the time. The old ways need to DIE and GO AWAY for GOOD!!!
Yes, give me a pony and gazilion gills while we are at it. There is nothing wrong in cutting the amount of backtracking you have to do to get to the bcnm. And raising the drop rate to a reasonable level - so that more people will do it, and there wont be any excuse for them to not do it.
Most of the posters here do not like the idea of bcnm, I am merely suggesting some ideas to make it less annoying and bring down the barriers so that more people will be incline to do it.
I don't have any problem with offering a warp to the BCNM entrance - if you can prove you've made it there once. (Scrolls of Instant Warp can be readily obtained in Port Jeuno already, so those don't need to be handed out with the orb or as part of the drops. And raising the drop rate... eh, we don't know what the drop rates actually are yet due to lack of sample size.)
As far as "how do you prove you've been there" - I seem to recall one of the minor annoyances being that you can't distinguish between a new orb and a used one. Add in "Cracked Orb (zone name)" items to the game. You trade your orb to the BC, you get the Cracked Orb in exchange. You head back to Shami, trade him the Cracked Orb, and now you get your teleports out to that BC zone... for a minor fee (any one seal seems appropriate considering that he thinks we're all suckers for giving up the seals).
Thus another annoying thread about S-E screwing over everyone because BCNMs are random etc etc. Guess what, thats an element to the game; an element that I like. This game has become too Care Bear as of late making everything easier. I for one wish it would go back to the haydays of difficulty such as traversing The Garden of Ru'Hemet the first time and such. Just suck it up, go leech your crap in Abyssea and collect seals and do your BCNMs/KCNMs/WoE/whatever else you want to do.
having played this game sins it came in NA i can truthfully say i like the game better now then pre-abyssea
but theirs always going to be that small and really loud troop that clamor for this game to be super hard and a huge time sink because in there warped way of seeing things it makes them cool and better for liking to spend 12+hrs camping a NM's .
am dyslexic and have a learning disablement from when i died as a baby and sustained brain damage do to lack of oxygen pleas pardon my bad spelling and grammar
I'm taking the whole sit back and wait for the scrolls to drop in price approach to it, theres only 4 new spells, one of which isn't much of a priority, given how useless Break is. Its not like I don't have 13 other jobs I can play.
Making the game harder =/= Making the game more boring & repetitive
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