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Thread: Gun Ninjas!?

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  1. #6
    Player OgreBattle's Avatar
    Join Date
    Nov 2011
    Posts
    25
    Character
    Ogrebattle
    World
    Bahamut
    Main Class
    MNK Lv 30
    I had a suggestion in the 'feedback' section of the forum, but I think it'd apply here


    Add in a stance that enhances Ninja ranged attacks.

    Level 10 stance "Kasumi":
    Wield only one katana, leaving your other hand free for quick throwing and fast drawing. Delay reduction can be about equal to what you get from Dual Wield.
    The stance can also give +10 ranged accuracy and a bonus to Agility over levels (like how Hasso boosts samurai's accuracy and strength)

    Level 20 ability: Shuriken Jutsu
    activated ability only usable when in 1h stance: your next katana weapon skill will be delivered with a ranged attack.

    Level 30 job trait: Kage Shuriken
    X% chance on a missed throwing attack that the ninja throws immediately again with increased accuracy (does not consume ammo. Basically Zanshin for throwing). The imagery is that the missed attack is actually a shadow bluff for the following shot.

    Level 50 ability: Imbue
    activate- the next offensive ninjutsu you use is cast and 'stored' into your next ranged attack, which has greatly enhanced magic accuracy. Any magic accuracy boost you have is applied as a ranged accuracy boost to the shot (and any ranged acc bonus applies as a magic acc boost for the spell effect). If an elemental ninjutsu is used the weapon does the corresponding elemental damage.


    Dual wielding vs single wielding would also give gun ninjas and traditional melee ninjas a visual difference.
    (5)
    Last edited by OgreBattle; 11-25-2011 at 04:39 PM.