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Thread: Sange

  1. #1
    Player Concerned4FFxi's Avatar
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    Amaday
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    Bismarck
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    WHM Lv 99

    Sange

    Right now there is hardly any reason to throw stars with ninja, if there were we'd probably see 75+ throwing stars, instead of saying this is broke so let's not bother with higher than 75 level throwing stars, how bout we fix it so that sange is actually worth it to use, and ninja's actually start throwing stuff.

    Currently:
    ■Consumes remaining shadow images to perform ranged attacks
    ■Throws Ranged Attack ammo equal to the number of shadows remaining (+1) during next Ranged Attack with effect active.
    ■Recast Time: 0:15:00 (-0:02:30 minutes for every additional merit)
    ■Duration: 0:01:00


    Proposed solution 1:
    ■Consumes remaining shadow images to perform ranged attacks
    ■Throws Ranged Attack ammo equal to the number of shadows remaining at 75, (+1) during next Ranged Attack with effect active.
    ■Throws Ranged Attack ammo equal to 1.5x the number of shadows remaining at 85, rounding down, during next Ranged Attack with effect active.
    ■Throws Ranged Attack ammo equal to 2x the number of shadows remaining at 95, rounding down, during next Ranged Attack with effect active.
    To adjust the over kill of this ja now, you can add 5minutes to the timer, so
    ■Recast Time: 0:20:00 (-0:02:30 minutes for every additional merit)
    ■Duration: 0:01:00

    -or-

    Proposed solution 2:
    ■Consumes remaining shadow images to perform ranged attacks
    ■Throws Ranged Attack ammo equal to the number of shadows remaining at 75, (+1 per merit, up to 5/5 merits for +5) during next Ranged Attack with effect active.
    ■Recast Time: 0:10:00
    ■Duration: 0:01:00
    (3)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  2. #2
    Player Shadotter's Avatar
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    I think a better solution would be to make it so that throwing stars were a better investment. As I recall hearing back at 75 cap, one of the highest methods to deal damage would be to use sange with the highest shuriken (fuma I think it was) but that would end up making you toss thousands of gil away every attack.
    (0)

  3. #3
    Player Concerned4FFxi's Avatar
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    I don't think even with sange it's enough or people would be using it. Especially now with all the double attack gear available to ninja. But you are probably correrct about the cost to get decent throwing stars being another major factor. However, if a new reciept for a higher level throwing star were to appear, with more stars produced per synth, and an update to sange, I feel this would entice players to use it. Perhaps thge new reciept could be more affordable. Also, fuma I believe is the highest craftable throwing star available, the best (highest damage with ranged attack) comes from fights like "targeting the captain", but it's one drop rate per fight is silly. Should at least drop 12 from these, and fuma's synth rate production increased, currently i believe the nq synth yields 3 stars, hq3 gives 12. Hmmmm. Yea.
    (0)
    Last edited by Concerned4FFxi; 12-10-2011 at 02:12 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  4. #4
    Player Kincard's Avatar
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    Kincard
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    Leviathan
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    NIN Lv 99
    They've already announced they're considering changes to Sange (Extra merits removing the shadow cost) and adding more affordable shurikens. Even with that, interrupting melee attacks for Sange use is still terribly inefficient and you probably lose enough damage to not even bother. Also shurikens killed my father and raped my mother.

    Even if they fixed Sange so that it's worth interrupting your swings it's going to be another big issue. Specifically, you would need to take around a ranged set specifically for Sange

    I have sets for TP, Ninjutsu, WS, DT, Evasion, and I lug around Ninja Kyahan+Danzo Sune-Ate for movement, with ninja tools added onto that, there is very little room for a ranged attack set. If you need a decent ranged attack set to make Futae worthwhile it's just going to be annoying- and you need to carry the shurikens too...

    From the sound of it, it sounds like they're looking to make Sange function just like Barrage for RNG, a big chunk of damage every 5 minutes with a decent amount of TP return punctuating your normal attack rounds. The annoying thing is that RNG is generally firing barrage in gear they are carrying around anyway (Aside from stuff like Hunter's Bracers+1), and we're going to have a build a completely new set just for Futae.
    (3)

  5. #5
    Player wish12oz's Avatar
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    .............not this crap again.
    (3)

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  6. #6
    Player Concerned4FFxi's Avatar
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    Quote Originally Posted by Kincard View Post
    They've already announced they're considering changes to Sange (Extra merits removing the shadow cost) and adding more affordable shurikens. Even with that, interrupting melee attacks for Sange use is still terribly inefficient and you probably lose enough damage to not even bother. Also shurikens killed my father and raped my mother.

    Even if they fixed Sange so that it's worth interrupting your swings it's going to be another big issue. Specifically, you would need to take around a ranged set specifically for Sange

    I have sets for TP, Ninjutsu, WS, DT, Evasion, and I lug around Ninja Kyahan+Danzo Sune-Ate for movement, with ninja tools added onto that, there is very little room for a ranged attack set. If you need a decent ranged attack set to make Futae worthwhile it's just going to be annoying- and you need to carry the shurikens too...

    From the sound of it, it sounds like they're looking to make Sange function just like Barrage for RNG, a big chunk of damage every 5 minutes with a decent amount of TP return punctuating your normal attack rounds. The annoying thing is that RNG is generally firing barrage in gear they are carrying around anyway (Aside from stuff like Hunter's Bracers+1), and we're going to have a build a completely new set just for Futae.
    Thanks for posting this bit of useful update info, I was not aware and appreciate you taking the time to post.
    (0)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  7. #7
    Player Bulrogg's Avatar
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    Well they listened, aren't you gonna quit?
    (2)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  8. 12-20-2011 12:16 PM

  9. #8
    Player vixin's Avatar
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    I'd like to see sange get a boost similar to barrage but not as over powering as it in reguards to dmg it wouldn't not compare to a rng but nin would be reasonable since shuriken base dmg vs bow/gun and their ammo dmg. I would liek to see if the nin elemental nukes could be used insync to throws to do a Quickdraw based dmg but depending on element, it would be that type with the elemental resistance down like the nukes, pretty much a over haul for nin dd spells and throwing just combine them would be more effective.
    (1)

  10. #9
    Player wish12oz's Avatar
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    Quote Originally Posted by vixin View Post
    I'd like to see sange get a boost similar to barrage but not as over powering as it in reguards to dmg it wouldn't not compare to a rng but nin would be reasonable since shuriken base dmg vs bow/gun and their ammo dmg.
    I swear it's like you get dumber every time you post. So basically, you want a mediocre job ability that you have to carry around an entire set of gear for? How amazing. Simple truth is sange isn't worth the merits or effort to use it, and unless SE vastly improves the damage it never will be. There's no point in making any changes unless they make it good. Stop asking for crap adjustments.

    Also: Nice necro
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  11. #10
    Player vixin's Avatar
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    Quote Originally Posted by wish12oz View Post
    I swear it's like you get dumber every time you post. So basically, you want a mediocre job ability that you have to carry around an entire set of gear for? How amazing. Simple truth is sange isn't worth the merits or effort to use it, and unless SE vastly improves the damage it never will be. There's no point in making any changes unless they make it good. Stop asking for crap adjustments.

    Also: Nice necro

    yeah im paying i want more throwing options SE, hope your reading this i only see 1 person opposed to it ^^
    (3)
    Last edited by vixin; 04-15-2012 at 06:50 AM.

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