Quote Originally Posted by Greatguardian View Post
1) That's lag, if you remove lock-on and run "ahead" of the monster, you can hit it. Your character always appears further ahead of where the server thinks it is.

5) I'm pretty sure that's a PS2 RAM problem that they'll never be able to fix unless they drop support for the console. Even if it wasn't, it would require a lot of reorganizing of code to work, to the point where it may actually not even be possible.
Lag? that's a pretty poor excuse especially when a mob is standing still on a slight hill and i get the "too far away" message and i'm standing next to it but a mob that gets itself stuck in a tree sure doesn't have a problem hitting me

and that PS2 ram thing is a horrible excuse to apply to everything. sure adding new content will take up space but changing a variable (like changing an item to stack 12 or 99) should be nothing but a variable.