All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Naw, he's referring to this. I never said anything against gear swaps.
Since a half-dozen people have strove to misunderstand this bit, I'll try to expound on it:
Changing equipment is vital to not being horrible at FFXI, the purpose of macros, something I and many others enjoy, etc. so why do we get punished for changing trousers by losing our lock on whatever monster we're hitting?
It's as if someone installed a hole to let the heat and steam out of a coffee cup...on the very bottom of the cup. We have plenty of ways to get around this "feature" (<stal> and <stpt> work in some cases, third party programs work in all cases), but that doesn't mean the "feature" is intelligently made.
If the development team can change this without two weeks of work and sending a virginal intern into the server room as a sacrifice, maybe they should.
I understand the need for gear swapping but it kills me being on WHM trying to cure some one who's changing equipment every time they WS with HP in yellow/red. It's the worst when I'm locked on or even just targeting to the main tank with usually two other DD on a NM.
More unfortunate being some one who plays on a console and not PC so I'm without things such as a windower for aid.
Personally, I target myself when I'm curing people and position myself so that I know how many up/down or left/right d-pad arrows I need to hit to slide onto them. Then it just comes down to timing.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
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