All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
It's because every NPC dialog prompt is hard-coded as to why there's no uniformity unfortunately. At least they learned from that one particular mistake when developing XIV.
But I digress, it wouldn't kill them to go through a lot of the heavily used NPCs and streamline the system.
Workaround: Changing macro sets forces a save of the one you were on; the game saves the initial palette's macros to a file in your user directory, then loads the new one. Change the active set after you make adjustments to your macros (just arrow up and then back down) and you don't have to worry about losing them in a crash.Originally Posted by Hashmalum
Not only that, but it seems like every single menu has at least two confirmations for the same thing, to the point where it's ridiculous. Even ones that are used very frequently.
"Select an option"
"Is this the option you have selected?"
"Accept/Decline"
"Are you sure you want to do the requested action?"
"No/Yes"
"Are you really sure you want to proceed? Blah blah blah will happen if you choose this option. "
"Yes/No/Cancel"
I wish there were an option to do the same thing that you can do with synergy--the option to turn off confirmation requests for EVERY SINGLE action. Of course there are important things that should have confirmation requests, but for the majority of the mundane menu surfing we have to do, there is no reason to make it such a tedious process.
Last edited by Eric; 09-29-2011 at 04:12 AM.
What is funny with Porter Moogles is that I always grab extra gear accidentally because I'm expecting a dialog! No I'm not complaining! Wish more menus were like that!
Last edited by mistmonster; 09-29-2011 at 04:32 AM. Reason: spelling
I would also like to know why Whitegate is still so seriously laggy, even when there's no one here.
I mean seriously, I'll have my 2nd character on /follow on my main, and he will lag and think my main has stopped moving for like 5 seconds before his client updates my main character's new position (which is usually around a corner and down some stairs with the design of the city). This crap is happening when there's only like 20 people in the zone.
I hate the ones where you have confirmed everything, you cannot cancel out, but then still have to press the button again. So many times at outpost NPCs I've confirmed I want to warp, look away from the screen for a few moment while I zone, and look back to see I have to press the button again because the guy wished me a good trip.
Player
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |