The development team does, in fact, test physical Blue Magic against Incredibly Tough monsters and Notorious Monsters. How else could they consistently make the entire demographic of spells perform so disappointingly against those entire demographics of monsters?
I'd be all over a Heavy Strike that had good accuracy and a higher recast. I have pretty of stuff to cast on weak stuff. I want more stuff to cast on hard stuff.
Question. Aren't physical spells heavily effected by accuracy and blue magic skill, NOT magical "stats", therefore investing in accuracy gear should help out?
Physical spells have various modifiers. All physical spells are effected by STR because blue magic attack is calculated with blue magic skill and STR. WSC (secondary modifiers of a spell) can be STR, VIT, DEX, INT, whatever; it's based on the spell. Accuracy helps yes, but until now it was not required to land a spell, and we could focus on modifiers for damage. A physical spell's accuracy is based on your main handed weapon's accuracy and whatever penalties/bonuses that the spell itself receives.
LMAO Nightfyre xD.
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
Yeah I'd rather see even a big recast than see it's actual effectiveness take a dive, missing completely is incredibly frustrating.
this spells acc seem much lower than when i used it on the test server showing almost 35% of my spells are missing on bugards in aby Garberg and im even using sushi..
So basically a spell not worth even setting. Nice.
Iunno, I call Triple Attack worth setting it for if you have nothing else to use the set points on.
[Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku
Worth setting for cheaper double attack
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
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