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  1. #1
    Player Yukichibi's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    103
    Character
    Yukichibi
    World
    Carbuncle
    Main Class
    SCH Lv 99

    Unlimited stratagem, would it be broken ?

    I was reading the "DEV[1024] Job Adjustments: scholar" thread and then just thought about, what happen if we get rid of the maximum number of stratagem charge. (For SCH main job)

    Basically SCH enhance spells by loosing time preparing them.

    Do you really need cure V if you can rapture cure IV and cure III all the time ?

    I was just wondering.
    (0)
    30/05/2004 PLD - PUP - COR - SCH

  2. #2
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Meh, I think it'd be a little broken.

    I'd prefer if they'd boost the potency of Rapture.
    (0)

  3. #3
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Broken/overpowered would only be the first of my worries with this. Part of what I love about SCH is choosing what spells to enhance over others to fit the situation. That would be lost for me if charges were infinite. I see what you're saying that our cost to enhance spells is the extra time it takes to punch strats, but I still wouldn't want to lose the inherent trade-off concept.

    I like what was posted in the manifesto feedback about scaling strategem potency with level, and possibly adding a few more, but I wouldn't want the system to vanish entirely.
    (3)

  4. #4
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Or perhaps they could add a "Presto" type of job ability that allows 2 spells to be cast with one strategem use. For example, you use the JA and then Rapture. Your next 2 cure spells will both receive the effect of Rapture. I played around with an idea like this in another thread suggesting that perhaps we could further specialize within each respective Art in order to access abilities like this. The penalty would be that you are unable to access the opposing art for X number of minutes. Enlightenment would not be effected by this.

    I think SCH needs a complete revamping, in addition to the new spells that are coming.
    (3)

  5. #5
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    I'd be happy enough if we got something to use several equal stratagems in a row, that would be consumed one by one, as you cast spells. Would be awesome for immanence, but it would also make for a quick chain of buffs, using Alacrity in advance, or stuff like that.
    (0)
    Frejan from Ragnarok, at your service.

  6. #6
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Sasaraixx View Post
    Or perhaps they could add a "Presto" type of job ability that allows 2 spells to be cast with one strategem use. For example, you use the JA and then Rapture. Your next 2 cure spells will both receive the effect of Rapture. I played around with an idea like this in another thread suggesting that perhaps we could further specialize within each respective Art in order to access abilities like this. The penalty would be that you are unable to access the opposing art for X number of minutes. Enlightenment would not be effected by this.

    I think SCH needs a complete revamping, in addition to the new spells that are coming.
    I feel like it'd be fine, JA wise, if they just removed the "Job Ability" animations from them. The big problem comes in the time it takes to stack JAs before a spell, you add a good few seconds when you Accession + Rapture before Cure IV. If you could make a "CIV++" macro that was just Accession -> Rapture -> Cure IV, and it basically added the effects to Cure IV rather than needing to go through those haughty animations, it'd be a lot better.

    I mean the book can still appear, but make it so that two JA's used simultaneously don't require individual animations and spells can be cast during whatever animation does take place.

    /shrug/
    (0)

  7. #7
    Player Ank's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I'm not sure I understand, you can cast and blink through the animations already
    I have a "cure v" macro that goes rapture > cureiv with very little delay between the two
    (0)

  8. #8
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ank View Post
    I'm not sure I understand, you can cast and blink through the animations already
    I have a "cure v" macro that goes rapture > cureiv with very little delay between the two
    This is what I was thinking. It goes through the animation by default but you don't have to wait until the animation finishes to either cast the spell or use another strat. I actually think it's funny watching my character start to do one strat then immediately switch to the other animation then instantly switch to the spell animation. It looks like I'm on crack. I don't have the +2 damage staves for casting time yet (MOAR wyverns!) so I'm not sure how currently I'd pull off a tier IV/V spell to close an immanance chain if I were to actually wait through the animation to start casting.

    As far as blinking through them like Ank is saying the Kanican SCH blog has some good suggestions about how to swap in equipment during the strat macro to make you blink through them so they actually don't appear at all. I like this especially when kiting or just because I don't like stopping when I run. The basic trick is to just pick two pieces of visible gear that you would never wear together, like a curing piece in one slot and a nuking piece in another. That way you're sure at least one of them will change every time you hit the strat macro.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    391
    This is what I was thinking. It goes through the animation by default but you don't have to wait until the animation finishes to either cast the spell or use another strat. I actually think it's funny watching my character start to do one strat then immediately switch to the other animation then instantly switch to the spell animation. It looks like I'm on crack. I don't have the +2 damage staves for casting time yet (MOAR wyverns!) so I'm not sure how currently I'd pull off a tier IV/V spell to close an immanance chain if I were to actually wait through the animation to start casting.
    I don't even have a macro for Immanence. I manage to swap out AF feet and Relic hat in time, assuming Quick-Magic doesn't proc (and I'm /Red), and likewise I don't have +2 staves. I'm fairly certain Immanence has a larger window than regular Weapon Skills, the window probably opens once the nuke is at 100% regardless of when you actually cast it and I can use Immanence again by at least 70%, so that would account for it my theory. Then again I've never actually checked the seconds so it could just be that the windows are the same and I'm overestimating how long nukes take to cast.
    I find Earth V > Aero V to be very easy this way, hopefully the cast time on Thunder V wont be an issue, though if it is I can always just make a macro that'll no doubt be more efficient - but right now I've just been too lazy to macro Immanence.
    (0)

  10. #10
    Player Horadrim's Avatar
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    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Ank View Post
    I'm not sure I understand, you can cast and blink through the animations already
    I have a "cure v" macro that goes rapture > cureiv with very little delay between the two
    I meant if you want to stack multiple stratagems, I routinely cast CureIV with Rapture and Accession when healers in other parties in the alliance are slacking during NM fights.

    They -could- make it so you can stack two of the same Stratagem to help relieve the lack of Cure V, as a side note.
    (0)

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