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  1. #1
    Player Hayward's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    325
    I took a look at those VNMs again and I believe there's another reason to all of this. There's no incentive for people doing +2 armor upgrades to even bother with these NMs. Adding +2 trial items to the pool would certainly increase participation and, in turn, the chances for more souls to be obtained.
    (1)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #2
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Hayward View Post
    I took a look at those VNMs again and I believe there's another reason to all of this. There's no incentive for people doing +2 armor upgrades to even bother with these NMs. Adding +2 trial items to the pool would certainly increase participation and, in turn, the chances for more souls to be obtained.
    If +1 body seals can't entice people to do Heroes VNMs, +2 items won't either.
    (0)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  3. #3
    Player Hayward's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    325
    Additionally, I'd like to see tier III abyssites remain in the KI list until the player wants to dispose of it. If S-E is going to require so many souls, at least give people hassle-free way of getting them.
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  4. #4
    Player Aeonk's Avatar
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    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Hayward View Post
    Additionally, I'd like to see tier III abyssites remain in the KI list until the player wants to dispose of it. If S-E is going to require so many souls, at least give people hassle-free way of getting them.
    Terrible idea. All that would do is shift the bottleneck from T2 to T3, not alleviate it.

    Not to mention that giving people infinite pop sets for T3 isn't really fair to everyone else.

    About the only good thing about the situation as it is right now is when you or your competition is done upgrading T2's, you/they move on and let others get a chance at upgrading. Your suggestion would make it a permanent bottle neck from which there is no squeezing through.
    (0)

  5. #5
    Player Hayward's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    325
    Quote Originally Posted by Aeonk View Post
    Terrible idea. All that would do is shift the bottleneck from T2 to T3, not alleviate it.

    Not to mention that giving people infinite pop sets for T3 isn't really fair to everyone else.

    About the only good thing about the situation as it is right now is when you or your competition is done upgrading T2's, you/they move on and let others get a chance at upgrading. Your suggestion would make it a permanent bottle neck from which there is no squeezing through.
    You might be right about this. Another idea would be to give players the option of upgrading from Tier II to Tier III once they've beaten the Tier II VNM and/or the option of either downgrading to Tier II or letting the abyssite break once the Tier III VNM is defeated. One way or another, there has to be a way to make VNM hunting less arduous.
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  6. #6
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    +2's are hard though
    (1)

  7. #7
    Player Zagen's Avatar
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    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Rearden View Post
    +2's are hard though
    This made me lol, thank you
    (0)

  8. #8
    Player Masamunai's Avatar
    Join Date
    Aug 2011
    Posts
    23
    Character
    Masamunai
    World
    Cerberus
    Main Class
    THF Lv 90
    Mmmm so to sum up what everyone said/quoted in this thread:

    Main problem of Ochain/Daudarbla is the T2 > T3 color change rate. (no message from Camate/Devs).

    T1 > T2 color change rate is NOT a problem for most players (and will be raised according to Camate). This will potentially increase the difficulty of the problem above.

    If addressing T2>T3 color change rate, Heroes T3s popping will need ALSO to be diversified (ie 3 pops of same T3, and/or include Vision VNMs for 1 random Colorless Soul), and/or made more interesting (ie adding +2 upgrade items to their treasure pools).
    (so far i didnot find any message from Camate/Devs about this issue, except fixing Maere/Brulo droprates...)

    Did i miss anything?
    (0)
    Last edited by Masamunai; 09-17-2011 at 07:30 PM.

  9. #9
    Player Pyrobunny's Avatar
    Join Date
    Aug 2011
    Posts
    47
    Character
    Pyrobunny
    World
    Cerberus
    Main Class
    SMN Lv 95
    Quote Originally Posted by Masamunai View Post

    Did i miss anything?
    sounds about it to me
    (0)

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