They said it would change once the test server went live. We had been getting updates in the actual forums usually every day (not as much in the last few though)
It looks like they're missing "Daily Reward System" and "Synthesis: Skill cap adjustment," which might have been scrapped thanks to people being 'tards.
Other things that they haven't specifically mentioned but are minor enough that they could throw it in at the last moment:
* New summonable NPC areas (where can we not summon them? Abyssea?)
* Quest reward tweaks
Keep in mind that some of the "adjustments" listed under September in that timeline may have actually happened in August. Losing out on an earth crystal per day in my d-box and people losing a skill cap adjustment for us isn't really that much of a loss. They're hitting all the major points.
Theres probably some details they're keeping hush hush till the servers go down because of possible economical ramifications...stop whining till you get all the notes.
If SE suddenly announced that they were raising the caps on sub-crafts to 80, people would not buy any of the few things that are still T0, for instance. I don't expect to find out about craft limit increases until the day of the patch.
This time, you got it months in advance. You should be happy you found out so soon, instead of complaining that you didn't find out in the week before release!because only threads posted in september are stack/delivery item.
we were used to get teaser the 2-3 weeks before VU.
Just because the information wasn't posted yesterday doesn't mean it's not relevant.
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