Can we just fire the dev. team and have people that actually play and understand this game develop it?

Seriously, when's the last time you've fought a monster worth a damn that exclusively casted spells?

Most mobs generally fire off their spells (Even the -aga IVs, etc.) fairly quickly nowadays. Would it truly be that overpowered if mobs had to take an extra .5-2.5 seconds (dependent on spell) to cast their spells?

Why couldnt we test something like this out or even just play with it, the actual players? Why can't the dev. team give us actual numbers too? Instead of foggy terms like "Drastically increased casting time," how about we see something like "The combined effects of Pining Nocturne and Addle would amount to a X% increase in casting time" for once? How did the dev. team come to this conclusion that Pining Nocturne/Addle would absolutely, positively be overpowered if they stacked? I'll bet they tested it on some poor,immobile worms or something...


And how is Slow and Elegy stacking together forgivable since the mob can still use TP moves? I'm 100% sure that Addle/Nocturne would never, could never ever compare to a stacked Elegy/Slow II. Even if a mob takes just 2 seconds in between their attack rounds, Carnage Elegy alone would add another full second to their attack round (+50%). Over time, this is going to amount to way more than Addle/Nocturne affecting spells that mobs will only occasionally cast (as opposed to constantly being under their standard attack round). Not to mention, it's not like the mob casting the spell isn't going to be gaining TP from being attacked by players (or if they have Auto Regain). So what's really the big deal? I mean, I understand a mob can't use TP moves while casting spells, but really dev. team, really?? I should probably shut my trap because soon Elegy and Slow won't stack anymore, but I'll end on this.

The Dev. Team doesn't care about Bard people.

Case in point: Pining Nocturne (and Gjallarhorn... it's STILL a space saver at lvl 95!?!?!)