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  1. #1
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    If they have you have to do salvage again to augment salvage gear IE: Kill NM x times to get upgrade or even get 15s, 25s, 35s to break into tatters, and the augments are really good, salvage will be active again and more people will do it meaning more alex in the market.
    (0)

  2. #2
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Kimble View Post
    If they have you have to do salvage again to augment salvage gear IE: Kill NM x times to get upgrade or even get 15s, 25s, 35s to break into tatters, and the augments are really good, salvage will be active again and more people will do it meaning more alex in the market.
    I don't think they'll be doing augmented gear with Salvage seeing that they scuttled their plans for that with Relic gear and swicthed to +2 when people almost rioted over it.
    (0)

  3. #3
    Player Erecia's Avatar
    Join Date
    Sep 2011
    Posts
    29
    Character
    Erecia
    World
    Sylph
    Main Class
    WAR Lv 90
    I always thought the most elegant solution to the Alexandrite problem would be to reduce the amount you needed every time you beat the boss and use the teleporter on the last floor to leave, completing the mission successfully. Say reduce the total by 50-100 each time you do this, with a minimum of 5k Alexandries. Sure, this would take a long time to reap results, but it would encourage people to fight the bosses again along with giving a bonus to the entire group killed it, exactly the same as if they had beaten an assault or gotten nyzul or einherjar points.

    Honestly, the Alexandrites situation confused me since day 1. Every other aspect of getting a mythic STRONGLY encourages team play (with the exception of the T3 items, but those being 100% drops removes any real issue there) but the Alexandries encourage screwing over everyone else in your group. When they announced they were lowering it from 50k, nobody facepalmed harder than I when they decided 30k was the right number.
    (2)

  4. #4
    Player Demonofhunger's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Demonprince
    World
    Phoenix
    Main Class
    BLU Lv 99
    I'll just repost what I said before:

    Who actually expects to ever complete a Mythic again?

    I don't know about your server, but on my server Alexandrites are never in anyone's Bazaar and when they pop up every three months on one guy's mule it's ten for 30K each. Also, LSs aren't doing any of the events for equipment any more like ZNM mobs and Assaults and Einherjar and Nyzul and Salvage, and Emp. weapons are better in almost all ways. The very idea that Mythic weapons will ever be achieved outside of Mog Bonanza is laughable in light of the evidence.

    If you didn't have 150 million gil back in 2008 when people were doing these events, a Mythic will never be yours. That is just the way the game stands.

    Adding injury to insult, if you beat the impossible odds and actually could get an entire linkshell to do Salvage and funnel alexandrites to just you for six months so only you could get a Mythic, you are then expected to spend months and months of soloing Magian Trials to upgrade them.

    I mean, if the developers are looking into spending any time on improving the mechanics of obtaining a Mythic, they should just make a vendor that sells alexandrites for 5K each. At least then someone might be able to convince a small group of friends to do the assaults, ZNMs, NMs, and other events (or at least be able to dual-box or three-box these requirements) and might have a chance of getting a Mythic before the servers shut down.
    (1)

  5. #5
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,391
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    To be completely honest I did. But why would I want to post in the other threads that are getting no response.
    Because posting a new thread doesn't increase the chances of a response. They only respond to issues and subjects for which they have news to give.

    It makes a lot more sense to participate in an already active discussion (well, in most cases).
    (2)

  6. #6
    Player Staren's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Staren
    World
    Leviathan
    Main Class
    SAM Lv 99
    Quote Originally Posted by Alhanelem View Post
    Because posting a new thread doesn't increase the chances of a response. They only respond to issues and subjects for which they have news to give.

    It makes a lot more sense to participate in an already active discussion (well, in most cases).
    I used to have the same faith in SE that you did until people started getting items like Cheese Sandwiches added to the game instead of getting real answers on actual important stuff from SquareEnix. At this point I believe their mentality is whatever is in their face they'll handle otherwise it'll be something they let us talk about for years until they finally do something about it. That's the SE we've known and seen for years. You must be new here.
    (2)

  7. #7
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    Nah, he's just the pseudo community rep. Didn't you know he is a FORUM MODERATOR
    (4)

  8. #8
    Player Darkwizardzin's Avatar
    Join Date
    Mar 2011
    Posts
    155
    I'm sure that once they revamp salvage (just how they revamped dynamis) Alexandrite will be easier to get. Until then I wouldn't expect much.
    (0)

  9. #9
    Player Staren's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Staren
    World
    Leviathan
    Main Class
    SAM Lv 99
    The revamp for Dynamis -INCREASED- prices on coins, byne bills are double to three times their old values, and decreased availability. I don't want them to do salvage like they did dyna. I have no want to do dyna after the changes. They need to increase drop rates, provide an alternate source to get alexandrite, or decrease required amount. Its literally the three options they have. If they dont increase drop rates prices arent going to fall even if more people start doing salvage due to the number of people who are sitting on alexandrite looking to finish a mythic and when they need 30000 its not something they're going to finish quickly. If they provide a way for people who are doing salvage now to trade drops for alex or a way for them to get more alex on a run then it would help but it'd need to be a significant amount, and if they decreased requirements the system could go on as is with less stress due to the a lowered requirement 10,000-15,000 should be sufficient and at least put the mythics on par money wise (even though the extra quests and work still make them more difficult) with relics.
    (0)

  10. #10
    Player Suirieko's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Staren View Post
    The revamp for Dynamis -INCREASED- prices on coins, byne bills are double to three times their old values, and decreased availability. I don't want them to do salvage like they did dyna. I have no want to do dyna after the changes. They need to increase drop rates, provide an alternate source to get alexandrite, or decrease required amount. Its literally the three options they have. If they dont increase drop rates prices arent going to fall even if more people start doing salvage due to the number of people who are sitting on alexandrite looking to finish a mythic and when they need 30000 its not something they're going to finish quickly. If they provide a way for people who are doing salvage now to trade drops for alex or a way for them to get more alex on a run then it would help but it'd need to be a significant amount, and if they decreased requirements the system could go on as is with less stress due to the a lowered requirement 10,000-15,000 should be sufficient and at least put the mythics on par money wise (even though the extra quests and work still make them more difficult) with relics.
    On Phoenix, the prices for currency initially increased (Mainly Byne, since it went up to 11K from 6K. Bronzepieces and whiteshells basically stayed the same at 13K~15K), due to panic from the new dynamis system and the lack of coins without the staggering, but now that everyone knows how staggering works in Dynamis, the price for currencies have been steadily falling as more and more currencies are entering the market.

    Personally, I'm just waiting on the salvage overhaul before I start to look into the possibility of mythic upgrade. SE did say that they weren't going to change the 30K Alexandrites requirement, which is discouraging in a way, but the fact that they made the final three ZNM Trophies 100% drop is pretty promising (because face it, making it only 10% after all the work is sheer ridiculous and was one of the main reason I wasn't focusing on mythic).

    I'm hoping we'll see a similar changes with Alexandrites and Salvage: Making it so that Salvage can be soloable (or lowmanned) by anyone, but there will be new stuff that will be pretty challenging and will require a somewhat decent size.

    I am also hoping that they do /not/ have a stagger system for Salvage at all.
    (0)

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