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  1. #61
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Tagrineth View Post
    And even in FF5, Red Mages' melee damage pales in comparison to like the dozen other Job options that are more melee-focused.

    Also: If RDM ever got even billing to where they could heal on par with WHM, melee on par with (I dunno, not the best example but...) PLD, and nuke on par with BLM...

    Why would you invite those other jobs for anything, ever?
    PLD for Tanking mobs that can't be blink-tanked, BLMs for -Ga, and WHM for AoE Healing. It wasn't exactly implied those specifics were going to RDM now, was it?

    If we're going to go that route, how about we just slap RDM with Tier 5 single-target nukes, a healing spell that isn't Cure 5 but can help just as much, and A- Sword Skill with a respectable selection of Light-Armor Melee Gear (DAMN i'd love to see RDM in Loki's)? In essence, RDM in this perspective would show that it does everything, but it has nothing to overpower certain jobs with. Jack of all Trades, master of nothing.
    (1)
    Last edited by Quetzacoatl; 09-12-2011 at 10:18 AM.

  2. #62
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    as long as blu exists you KNOW rdm is never getting the A- it needs
    (1)

  3. #63
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    the increasing amount of NMs where enfeebles don't matter because all of their attacks are unnamed TP moves.
    This is actually a huge concern of mine and needs to go away.

    @gokku I assume you mean A+ and equal str/dex formula as 2h jobs use right? Cause 2h jobs having default ~60 acc/attk more than 1h's is INSANELY dumb. I don't agree with buffing lolmeleerdm though.
    (0)

  4. #64
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    more like 20-35 but yeah
    (0)

  5. #65
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    Quote Originally Posted by Shiyo View Post
    This is actually a huge concern of mine and needs to go away.

    @gokku I assume you mean A+ and equal str/dex formula as 2h jobs use right? Cause 2h jobs having default ~60 acc/attk more than 1h's is INSANELY dumb. I don't agree with buffing lolmeleerdm though.
    rdms have a B , at most they will get a boost to B+. blus have a A- they arent going to make red melee potential on the same level of blu's and thats were it needs to be skill wise to even have the ACC / ATK to really matter for levels 91-95 you gain 7 skill per level with any A ranked skill vs 5 for anything B. assuming that trend continues to 99 your looking at blu 417 base skill , Red 380 , 37 acc and atk difference is pretty big gap to cover without some major gear.
    (0)

  6. #66
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Gokku View Post
    rdms have a B , at most they will get a boost to B+. blus have a A- they arent going to make red melee potential on the same level of blu's and thats were it needs to be skill wise to even have the ACC / ATK to really matter for levels 91-95 you gain 7 skill per level with any A ranked skill vs 5 for anything B. assuming that trend continues to 99 your looking at blu 417 base skill , Red 380 , 37 acc and atk difference is pretty big gap to cover without some major gear.
    I wasn't arguing with you or anything, I was just saying all 1h jobs need to have the same base acc/attk as 2h.
    (0)

  7. #67
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Quote Originally Posted by Brightshadow View Post
    Level58-Plague (Lowers MP and TP overtime)
    Level79-Amnesia:Target Cannot use Abilities nor TP skills.
    If RDM ever did get an Amnesia spell, I'd think it would get its own name.

    As for plague, there is a spell already used by mobs known as Virus.
    (0)

  8. #68
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Gokku View Post
    rdms have a B , at most they will get a boost to B+. blus have a A- they arent going to make red melee potential on the same level of blu's and thats were it needs to be skill wise to even have the ACC / ATK to really matter for levels 91-95 you gain 7 skill per level with any A ranked skill vs 5 for anything B. assuming that trend continues to 99 your looking at blu 417 base skill , Red 380 , 37 acc and atk difference is pretty big gap to cover without some major gear.
    I'm pretty sure I read somewhere that it's not a straight 1 attack / accuracy per skill.
    (0)

  9. #69
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    it might be .75 [er level above a point but still the diffrence would be major
    (0)

  10. #70
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Composure should give +Fencer and allow the use of exclusive sword weapon skills like Vorpal/Red Lotus/Sanguine
    (1)

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