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Thread: Maat's set!

  1. #11
    Player Psion's Avatar
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    Apr 2011
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    80
    Character
    Psion
    World
    Asura
    Main Class
    PUP Lv 99
    I just put TH4 on there because I couldn't think of a cool job trait that relates well to maat that was unique, so I stuck treasure hunter on cause all adventurers like more loot! I see your point on the add ons, but I suppose that's SEs decision on whether to make a player do those as well or not.

    The idea of crafting skills is interesting, but I most certainly don't want people to require them all to cap. That would be even more ridiculous than getting all 15 grounds of valor items. (Seriously, I've been stuck here with max treasure casket prowess for a week now and still no prouesse ring. I've gotten about 60 different item types that were not the ring though.) Fishing alone would take years, and aren't crafters able to or soon able to level 2 crafts to level 100 besides fishing? And then there's chocobo digging, would that be required?

    And I'd not want to exclude the armor from any jobs myself. That would be an even bigger slap in the face than excluding the 5 post CoP jobs from kraken club was.
    (0)

  2. #12
    Player Daniel_Hatcher's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    AHAHAHAHAHAHA

    This is just crazy!!
    (0)

  3. #13
    Player Jeez's Avatar
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    Jun 2011
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    20
    Character
    Terramundii
    World
    Phoenix
    Main Class
    BLU Lv 90
    Yesssss I would love to dress up as Maat! I was actually just mulling over the notion that we should be getting wrinkles as we mature to a ripe 99.
    (0)

  4. #14
    Player
    Join Date
    Jul 2011
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    Maat cap is sexy hat too have meanwhile you get a better head piece for your job + it saves inventory ^^ i rather have maat cap over 12 hats anytime xD
    (0)

  5. #15
    Player Retsujo's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    235
    Character
    Retsujo
    World
    Carbuncle
    Main Class
    WAR Lv 99
    Quote Originally Posted by Vold View Post
    Special note* When I say average I mean your average hardcore player. People who have jobs and the like and don't spend 24 hours a day playing. Myself would be an average hardcore player. I don't really play any other games, and this has been more or less true for 7 years now. Obviously the overall average player is never even going to be in the position to do this quest as it requires all jobs to max.
    If you really consider yourself anywhere near a hardcore player, then you would've spent the money on those add-ons :3
    (1)
    Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.

  6. #16
    Player Nynja's Avatar
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    Mar 2011
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    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Double Cast would be an interesting stat to have in FFXI...but I guess "quick magic" kinda covers it?

    Obviously the entire OP is just a fairy tale that wouldnt happen, still fun to read.
    (0)

  7. #17
    Player Psion's Avatar
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    Apr 2011
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    80
    Character
    Psion
    World
    Asura
    Main Class
    PUP Lv 99
    Actually, they're totally different. quick magic is basically a one time chainspell, firing a spell off instantly and with 0 recast time, allowing it to be cast again right away. double cast wouldn't speed up casting at all, but is more like a "double damage" sort of buff, only it also works with status cures, healing magic, buffs, etc, and does not grant instant recast time like with quick magic. Sure sometimes it might not be useful for non-cure or damage spells, but doublecast erase? That might be nice.

    And again, I realize it's probably deliciously overpowered and ridiculous, but it's that way because A) getting it would require you doing a gigantic part of the game and B) It's gotta appeal to all jobs. If the dev team thinks it's too much, they can always implement it with their own stats.
    (0)

  8. #18
    Player Kaiichi's Avatar
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    Apr 2011
    Location
    Windurst
    Posts
    150
    Character
    Kaiichi
    World
    Bismarck
    Main Class
    DRG Lv 99
    Maat's Cap is outdated because any yahoo can get one. Before The exp and Level upgrade, the hat was an honer. Now it just a tele peace.
    (0)
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  9. #19
    Player Rubicant82's Avatar
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    Apr 2011
    Location
    Windhurst
    Posts
    291
    Character
    Rubican
    World
    Carbuncle
    Main Class
    BLM Lv 99
    It's funny I didn't see this post earlier. My friends and I have been talking about something like this for months. And wondering if SE is going to make us fight Maat again for the 96~99 level cap. Which then would mean another testi & maybe a second piece of his armor. Which! I think personally, that it should be his shoes. And I say that because until AF3 most feet really sucked yea know. hehe now as for stats on them +7 doesn't cut it anymore (and I agree there should be a trial for the cap to become updated also), so maybe +20 to all stats, and I like the revitalize idea. Sadly SE will most likely never make it happen though. I do applaud your post it made me smile
    (0)

  10. #20
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Psion View Post
    Maat's Jacket: Retrieve one of each of the following: Prouesse Ring, Grapevine Cape, Field Rope, Cocoon Band, Bond Cape, Melaco Mittens, Ossa Grip, Dagda's Shield, Metasoma Katars, Fisher's Rope, Fisher's Torque, Chocobo Rope, Chocobo Torque, Numen Staff, Field Torque. (Sound easy? Believe me, I'm shocked at my own sadistic tendency on this one. <_< To be nice though, let's make it so you talk to maat with them equipped to register it with him, so you don't lose the items afterword.
    Pretty sure I've never seen any of these items ever.
    (0)

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