I just put TH4 on there because I couldn't think of a cool job trait that relates well to maat that was unique, so I stuck treasure hunter on cause all adventurers like more loot!I see your point on the add ons, but I suppose that's SEs decision on whether to make a player do those as well or not.
The idea of crafting skills is interesting, but I most certainly don't want people to require them all to cap. That would be even more ridiculous than getting all 15 grounds of valor items. (Seriously, I've been stuck here with max treasure casket prowess for a week now and still no prouesse ring. I've gotten about 60 different item types that were not the ring though.) Fishing alone would take years, and aren't crafters able to or soon able to level 2 crafts to level 100 besides fishing? And then there's chocobo digging, would that be required?
And I'd not want to exclude the armor from any jobs myself. That would be an even bigger slap in the face than excluding the 5 post CoP jobs from kraken club was.

I see your point on the add ons, but I suppose that's SEs decision on whether to make a player do those as well or not.
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To be nice though, let's make it so you talk to maat with them equipped to register it with him, so you don't lose the items afterword.