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  1. #1
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    Mar 2011
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    [dev1027 - sort of] Recreating Crystal Clusters

    Since we're going to be getting stackable clusters, I'd like (and I'm pretty sure there are people who feel the same way, especially if they have a crystals-only mule) to see some way to recreate clusters from crystals.

    Because of the limitations of the crafting system, it's obviously not going to be possible to make a synth - Synergy or otherwise - that does this, so here's my idea of how to handle this:

    Add an NPC to the game who can accept crystals of any type, similar to Shami in Port Jeuno. You can retrieve individual crystals if necessary from this NPC, or, in exchange for reducing your stock of crystals by a certain amount (I'd lean towards 13, personally; while 12 means there's no loss of crystals in these exchanges, there are usually enough crystals generated that a small loss should be acceptable), you can obtain a cluster.

    This method has the advantage of, well, being similar to Shami's existing system (only the numbers and specific items involved are different). I'm tempted to say some other things should be added (moving the HQ crystals out of the guild point system and making them cost two NQ crystals instead; possibly HQ clusters as well), but this would definitely work well enough as an method of decluttering inventory further.
    (13)

  2. #2
    Player Korpg's Avatar
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    Mar 2011
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    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Clusters are hard to get now?

    Besides, what is the point in holding extensive amounts of crystals? Sell your stacks when you get them and buy the stacks you want when you need them, in the amounts of what you need them for.

    If AH doesn't have the crystals you want, go to sky and get some clusters yourself. Not that hard to solo them, even for melee SMNs.
    (1)

  3. #3
    Player Finuve's Avatar
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    Mar 2011
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    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Korpg View Post
    Clusters are hard to get now?
    do you think before you post?

    this is a great idea since it will allow players to stack and sell clusters as they would tools, or allow crafters to stock up on crystals that were farmed without losing too much inventory
    (8)

  4. #4
    Player Korpg's Avatar
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    Mar 2011
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    Character
    Kingnobody
    World
    Asura
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    SMN Lv 94
    Quote Originally Posted by Finuve View Post
    do you think before you post?

    this is a great idea since it will allow players to stack and sell clusters as they would tools, or allow crafters to stock up on crystals that were farmed without losing too much inventory
    Again, what is the point in getting more crystals than needed? We are not hurting on inventory spaces at all. Instead of buying 20 stacks of ingredients to make whatever, why not just buy 1 stack of ingredients at a time and sell what you have on AH, or, in case buying one stack of ingredients at a time isn't feasible, have a mule that holds the ingredients and make one stack at a time.

    There is no need to have a crystal mule, or to hold extensive amounts of crystals.
    (1)

  5. #5
    Player Finuve's Avatar
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    Mar 2011
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    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Korpg View Post
    Again, what is the point in getting more crystals than needed? We are not hurting on inventory spaces at all. Instead of buying 20 stacks of ingredients to make whatever, why not just buy 1 stack of ingredients at a time and sell what you have on AH, or, in case buying one stack of ingredients at a time isn't feasible, have a mule that holds the ingredients and make one stack at a time.

    There is no need to have a crystal mule, or to hold extensive amounts of crystals.
    you and I arent hurting for inventory spaces with only a few jobs, but many people have 10+ jobs at 90 now, why have a mule hold ingredients and force logging and sending when u can just have your crystals piled up and open them when needed

    there is no logical argument against this suggestion
    (7)

  6. #6
    Player kewitt's Avatar
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    Mar 2011
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    54
    Quote Originally Posted by Finuve View Post
    you and I arent hurting for inventory spaces with only a few jobs, but many people have 10+ jobs at 90 now, why have a mule hold ingredients and force logging and sending when u can just have your crystals piled up and open them when needed

    there is no logical argument against this suggestion


    I have 15 jobs 65+ 12 of which are at 90.
    I have a mule the stores all my stacks of crystals. Why because somedays I feel like crafting. so I craft 10 stacks worth of items then slowly sell them off threw out the week.

    I would personally love a craft. alchemy level 1, Fire crystal + 11 fire crystals = fire cluster.

    As for buying crystals off the AH. I do that too, when I'm in a rush. But normally crafting is done in my down time. So taking a few mins to mule over crystals that were free is nice.

    Also I do power crafting arrows, and make 10-20 stack of quivers at a time, that a few crystals worth of crafting. so often times I seen the AH out of stock of the crystal I need. or last 10-20 on the AH and I buy few stack then the price goes from 1.5k to 2-3k a stack. killing my profit.
    (4)

  7. #7
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Personally, I love the suggestion to merge crystals into clusters. Perhaps this could be possible with one of the Rank 1 Conquest NPCs who sit in the top ranked city. However, being able to store crystals is a horrifically bad idea.

    Alternatively, here is a good idea I almost missed:

    Quote Originally Posted by Gallus View Post
    Recombining crystals: A level 0 synth that takes 1 of the 12 crystals and is used on the remaining ones to create the cluster. Problem solved with having it make sense.
    -

    Quote Originally Posted by Finuve View Post
    there is no logical argument against this suggestion
    It's the economy, stupid. (No offense here, just quoting some saying, again, I'm not trying to name call.)

    There will already be a massive effect on the game economy by making these things stackable, but I think this can be handled. Crystals are a lot like oil. Imagine if you could store oil indefinitely and at no cost to you. People would horde it instead of selling it, and the cost would get massive up and downturns.

    Being able to store crystals in this way would be incredibly destructive to the game economy - the availability of crystals would go down, since there would be no cost to holding them until you could get a better price.
    (1)
    Last edited by Economizer; 09-10-2011 at 11:09 AM.

  8. #8
    Player Eurell's Avatar
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    Mar 2011
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    73
    Character
    Eurell
    World
    Bismarck
    Main Class
    PLD Lv 99
    Quote Originally Posted by Korpg View Post
    Again, what is the point in getting more crystals than needed? We are not hurting on inventory spaces at all. Instead of buying 20 stacks of ingredients to make whatever, why not just buy 1 stack of ingredients at a time and sell what you have on AH, or, in case buying one stack of ingredients at a time isn't feasible, have a mule that holds the ingredients and make one stack at a time.

    There is no need to have a crystal mule, or to hold extensive amounts of crystals.
    What? I only have 3 jobs, 2 of which are severely undergeared, and I still have almost no space.

    On topic: this is a good idea.
    (6)

  9. #9
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,990
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Eurell View Post
    What? I only have 3 jobs, 2 of which are severely undergeared, and I still have almost no space.

    On topic: this is a good idea.
    Then you keep way too much junk. 1 character, no mules, 5 jobs (1 not really geared), I had enough space to save up 25 unstacakble red curries until my cooking skill finally reached the first hq tier for buns.

    Anyway, I see breaking a crystal cluster as akin to scrambling an egg. You can't undo it. I guess I wouldn't complain if they added this though.
    (1)

  10. #10
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Eurell View Post
    What? I only have 3 jobs, 2 of which are severely undergeared, and I still have almost no space.

    On topic: this is a good idea.
    6 jobs, one of which is undergeared, one is overgeared (don't really need hMP set for BLM anymore), and I can still go naked with 6/80 inventory total when I want to spam cooking for red curry buns.

    Maybe you need to do Gobbybag quests? Might just help you out.
    (0)

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