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  1. #31
    Player InfiniteKarma's Avatar
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    Sep 2011
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    23
    Character
    Leviathen
    World
    Bismarck
    Main Class
    WAR Lv 1
    [Alhanelem]Do you ever really need 144 crystals in a single sitting or need to have that many in reserve is really the question I guess.

    I suppose if we're going to enable stackability then we should be able to apply that to the crystals we get from normal monsters and not just the clusters from elementals. [/QUOTE]

    I cant not see this being extremely helpful to people who level and would like to craft. if the AH goes down on crystals regardless it still seems easier to get stacks of crystals through leveling different jobs. convert them through clusters and store them. I think in my opinion its a better choice.
    (1)

  2. #32
    Player InfiniteKarma's Avatar
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    Sep 2011
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    23
    Character
    Leviathen
    World
    Bismarck
    Main Class
    WAR Lv 1
    Failed at quoting lol
    (0)

  3. #33
    Player Meyi's Avatar
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    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Quote Originally Posted by Alhanelem View Post
    Do you ever really need 144 crystals in a single sitting
    Yes.

    When I synth I synth a lot. I will often make 30+ stacks of Silent Oils and Echo Drops in one sitting on my Alchemy Mule.

    Does it really bother you that much if someone has a stack of crystal clusters? Really? Is this not something petty to get upset over? Does it affect game play and cause an unfair balance for anyone? No? Then let's stop raining on people's parade, shall we.

    You don't like the idea, then that's fine. We already know you don't like it. No need to post it over and over while trying to undermine other people's thoughts on the matter. Some people think this is a great idea, especially for when they want to craft. It's not game breaking and it's most certainly not an extreme suggestion like some of the recent updates that Square Enix has given us so let it go.

    For the record I never have room for didly squat. I have one job decently geared (though still missing a few delicious pieces I'd like to get my hands on), and two poorly equipped jobs that don't blink but I would like to make them blink eventually. You think I'm a bad player because I'm always full on inventory? Well I can flip the tables and say you're a bad player for not equipping yourself up to par, because if you did get situational pieces, you'd be full too.
    (1)

  4. #34
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Korpg View Post
    How does crystals being converted to clusters help with your inventory? Just sell them when you get into town. Or drop the crystals. You shouldn't be in full gear when you synth for profit anyway, that is a lot of wasted space unless you are only going to synth a small amount of items.
    I keep fire crystals because I make red curry and red curry buns for myself and my friends.

    4 stacks of fire crystals = 4 MH/inventory slots occupied.
    4 stackable fire clusters = 1 MH/inventory slot occupied.

    Yes, it's not a lot and not game breaking in any way. But when you have as much gear as I do, every bit helps. Red curry and red curry buns are also both synths which require non-stackable ingredients, and red currys aren't stackable either. So I have to empty my inventory as much as possible before I start synthing. And even if I fill up satchel and sack (other MH storage options are always 80/80) with gear from my inventory, I'm still something like 45-50ish/80. So like I said, I welcome any sensible suggestion that will free up some inv/MH space for me.
    (2)

  5. #35
    Player Kavik's Avatar
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    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I agree it would be nice to be able to re-cluster crystals. Hell we have a tarutaru 'brown' mage just for purging food, i don't it'd be that odd for one mage to figure out how to recluster crystals, with fire crystals you would be 'melting' the crystals back together, with earth ones you would be 'fusing' them etc, so it would not be too horrible, another idea that is a little off topic, they could simply make individual crystals stack to 99, can't be any harder then making the clusters stack in the first place, i imagine the code to go something like Earth crystal stack size = 12 Earth Cluster stack size = 1 or in tech geek terms Item <insert item # here> = limit 1, so in theory, if this code is anything like the besieged code they changed (adding 0's = YAY! in that instance) all they have to do is change that little "12" to a little "99", clusters could still give you 12 crystals, you would just need more of them to stack those individual crystals to 99. Changing it in the AH wouldn't be too difficult either i imagine, no more so then having to put stacks of clusters in the AH.
    (1)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
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  6. #36
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,140
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Does it really bother you that much if someone has a stack of crystal clusters? Really? Is this not something petty to get upset over?
    I'm not upset. Didn't you see I'm (slightly) in favor of this idea? I'm merely posing the question.
    (1)

  7. #37
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Kavik View Post
    I agree it would be nice to be able to re-cluster crystals. Hell we have a tarutaru 'brown' mage just for purging food, i don't it'd be that odd for one mage to figure out how to recluster crystals, with fire crystals you would be 'melting' the crystals back together, with earth ones you would be 'fusing' them etc, so it would not be too horrible, another idea that is a little off topic, they could simply make individual crystals stack to 99, can't be any harder then making the clusters stack in the first place, i imagine the code to go something like Earth crystal stack size = 12 Earth Cluster stack size = 1 or in tech geek terms Item <insert item # here> = limit 1, so in theory, if this code is anything like the besieged code they changed (adding 0's = YAY! in that instance) all they have to do is change that little "12" to a little "99", clusters could still give you 12 crystals, you would just need more of them to stack those individual crystals to 99. Changing it in the AH wouldn't be too difficult either i imagine, no more so then having to put stacks of clusters in the AH.
    You know how long, or how expensive crystal stacks would be if they stacked them to 99?
    (0)

  8. #38
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Alhanelem View Post
    Do you ever really need 144 crystals in a single sitting or need to have that many in reserve is really the question I guess..
    Yes. I have 8 mules that were dedicated to holding crystals. And i used em all. And i often ran out. Most serious crafters will go though a ton of crystals. Most will get soem random crystals here and their, but its not much. Over a little bit of time however it does add up, and next thing u no your mule has a ton of stacks that you can use, at no cost to you. The same thing applies to farming them as well.

    Iv had several large crafting binges where i was not capable of holding all the meterals i was useing on a single character. And thats not even including crystals.

    Id love to see a synth to make a stack of crystals into a cluster. Just because of the space it would save. Turning 12 stack of crystals into one stack of clusters... Yes Please.

    Edit: My suggestion was subbmitted earlier in the ITEMS&crafting section
    (0)

  9. #39
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,140
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    When i went on a crafting spree, I didn't keep 16 million crystals on hand. I got them as I needed them (which I did) and most of the space you would have spent on crystals i needed for the items I was making (red curries) which I was holding until i reached the skill necessary for the HQ tier on red curry buns.

    I'm not really a diehard crafter, though this specific thing I've spent a fair amount of time and space with trying to cap cooking.
    (0)

  10. #40
    Player InfiniteKarma's Avatar
    Join Date
    Sep 2011
    Posts
    23
    Character
    Leviathen
    World
    Bismarck
    Main Class
    WAR Lv 1
    Quote Originally Posted by Korpg View Post
    You know how long, or how expensive crystal stacks would be if they stacked them to 99?
    Do you know how hard it is to craft without this option? regardless that you have stacks of clusters to 99. Hard to get that but then again currency has limits too not everyone can get LARGE amounts of gil but the gil they do have it safely storage d so they don't have to get rid of it if you get what i am saying.

    With that people who have around like 4 stacks of crystals and do not want to get rid of them 12x4=48 now you have 1 slot instead of like 4slots taken away.

    seems like a sick idea to me.

    But in the Case of Clusters they count as 1 so instead of 48 crystals- clusters would be---1 out of 99 and that STILL only stacks to 1 slot now you just made the idea even better. its great its convenient its not a idea that people should see negative at all. and for those wishing to save gear for spots can now worry about different things because they have more slots in Mog house for it
    (1)

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