I am a newer puppetmaster so i dont have much experience to speak from, but in my experience there is some adjustments to the AI i would like to see.
Valoredge: Works fine as far as ive seen, just run up and stab slash and beat away at the mob as it should.
Sharpshot: I know that the range from the Target that the automation is deployed dictates its actions, but when the situation changes, the auto does not continue as he was told in that if the mob move within his melee range he begins to melee even when he is not the mobs target. there are situations which i wish i could avoid that before it begins mearly with a system to set it up to give him prime directives as simple as "Keep your distance" so that when the mob moves towards him he will intern move away and continue long range bombardment unless he moves to the top of the enmity list, at which time he will hold his position in an attempt to give a chance for his enmity control may be take by somone else if they decide too (as him continuing his directive of distance would lead to an unbalanced abillity to kite mobs as a result of its directive) or "move in and attack" which as it sounds mean move into range to melee for tp and such as normal. This is the Ranger frame so therefore it should in my opinion be able to be given a directive to keep itself away from the enemys AoE range or away from melee range as i, the puppet master, prescribe. This is an attempt to keep my automation being effective in a way i divine as most beneficial to the situation so i dont have him fumbling around by having to recall him and try and determine where to place him to have him be of use to the party.
Stormwalker: As far as the deployment method goes, i believe the same as the one above would service fine. The only problem i have here is that i would like to decide which school of magic he focuses on more that just by controlling my Maneuvers . For example, in this abyssean age there are many mobs that are effected by few enfeebling magics and some that are basicly unfazed by them, if i could only tell him "Focus on healing us" or "Elemental magic should be your focus" and "Disrupt its ability to fight us" and "Keep me at fighting strengh (to remove debuffs and use enhancing magic)" or things of the sort
Soulsoother/Spritreever: These head units are already given a prime directive and follow it relatively well apart from the choice to give SS a prime directive to heal over all else which i dont think would cause as many unbalanced problems as it seems, on the grounds that it cant be gained untill lvl 40+ and if it is focusing on throwing out cures when it can then it will quickly expend it MP and the master will be forced to find a solution, to the to easy solution of its HP being full therefore a master having the option to deactivate and activate to restore MP for unlimated healing power then, on the SS head piece specifically, it could be implemented that unless both HP and MP of the SS auto build are at 100% and/or only the HP of the auto is at 100% then a 45sec-1 minute recast be put on activate to compensate for the MP that could be abused. Similar things could be used on the SR head. The last thing about these frames is a Directive choice between "Use your MP wisely" saving his MP till he decides it is nessacry to act, or "Go all out with your MP" to get him to do as one would expect.
Again these are not intended to make maneuvers useless but mainly specify the automation to a situation better so that they are more effective as i really enjoy PUP and it is the pet job that i want to pursue but i want it to be able to hold up to the bst which throw wave after wave of mindless jug pets that only attack and use tp moves when dirrected and have no other real purpose but tactical cannon fodder, or smn which have a near endless waves themselves that they can throw at the enemy or they can keep them back to heal enhance and protect them as they see fit, while my automation (the pet job with the longest recast timer to bring out there pet and should have the strongest connection to there pet since it is something that they control, setup and must relies on to survive and help them for the longest amount of time before another can be summoned) stand there any watches me be mauled to death and just stands there, or knows that he or i have low hp and that he has the means by which to fix that but will not do so untill he is sent after an enemy instead of him jumping into the air and using "Healing ruby maneuver" or something of the sort without him deciding "I know you used light maneuvers in an attempt to get me to heal you/i buuuuuuuuuuut..... Ima dia that dragon that you deployed me after in the hope that you could retrieve me before i did something like dia it just because i want to" or even just throwing themselves mindlessly into harms why despite the intentions of how and or where it was deployed and which maneuvers have been used to dirrect its actions/job traits/job abillity even further and disregarding how i intended to use him best to just run blindly at the enemy even if i just wanted him to heal me or stand back and shoot/nuke so that he wouldnt run head first into the the Blizzaga IV that just killed him and all the other pets while the bst and smn have new and fully ready pets near instantly and i have to bring back my auto in an unsound state with low hp and mp and rest or do other things to get him back to fighting strengh (waist time when he should have a better or = survival rate and/or redeployment rate as the other pet jobs)
These are the things that i have noticed about the AI of the automation that i think could be improved in the ways described above or in some other way that could better improve the usefullness and survival rate of his job and bring it into a new age of enjoyment.
Reminding that this is all my opinion and understanding of things and not me saying that i am correct or am better than any other person in anyway ^.^
This is all that i could pull off the top of my head so i hope that this or some other measures may be implemented so that i may continue and expand my enjoyment now and in the future as a puppetmaster