However did you manage NOT to quit the game well before abyssea was released? Seeing as everything you mention here as boring (1 r, not 2), is waaaaayyyyy easier now that it's ever been?
You know what I used to do to make gil? I mined. I farmed boyahda moss and tree cuttings in Zi'Tah - for hours and hours and hours, competing against rmts. I used those tree cuttings and had several gardening mules, growing elemental ores (or trying to, at least). I kept every single drop from everything I did - crystals, wild onions, rabbit hides, colibri feathers, you name it - and sent to jeuno mule to sell at the AH, or npc'ed it.
If you are trying to skill up for days and not succeeding, you are doing it wrong. Plain and simple.
Don't you have any friends at all that you can do stuff with? Be it seal nms or +2 item nms?What's borring is trying to put together a group of under geared people to try and get something decent.
There is much much much less grinding crap in FFXI now. I don't understand how you do not recognize this.There has to be some kind of compromise to get past the grinding crap and get on with the real game.
Meh, why am I responding to someone who put me on their ignore list? It just irks me that someone who's been playing for 7 years is complaining about the game being too hard. No, it actually AMAZES me that someone who's been playing for that long, is complaining about the game being too hard.
oi where u get that 2004 remark from im sure ive ssen it somewhere before lol i agree with most of what u have said though
I personally failed to see the point with leveling up when I really didn't want to after the very first FC party I paid for. Not only can I do it AFK and do other things but I also get cruor which I could exchange into gil so I can FC more. I think leveling up at lower levels is very boring and mildly frustrating to solo with a job that's not very solo friendly. Hell if I got an offer to a traditional party I'd turn it down for FC anytime as I already did those traditional parties on two different characters all the way up to level 75/90 several times. So for me FC is a blessing that opens new ways of playing this game without all the work involved. Work can be fun, that's probably why I did it so many times but as time goes on I really don't feel like visiting Qufim Island for the 9000th time to level up a low level job under a level sync.
Leveling up has become very simple as you don't have to find a perfect combination to level up anymore, no need for skillchain, no need for a tank, no need for a refresher, all the monsters you're fighting check "easy prey" for the most part and if they don't, it'll prolly do so for the rest of the people in your alliance. When I level up with someone that does 2-3x more damage than I do, I pretty much lose interest in working hard since they're already doing most of the job. No real need for a healer when you fight EP mobs that chips off 10 damage off you on every hit either. So the part that made leveling up interesting for me isn't there anymore so I prefer just to blast through the levels, which brings me to skilling up.
Skilling up is probably one of the biggest waste of time you can do on this game. It's pretty imbalanced too when you compare skill up to different weapons. Dagger and scythe both have the same probability to skill up, but dagger is a lot faster than a scythe so you end up spending more time skilling up on latter one. Skilling up becomes faster if you get access to double attack, haste and those occasionally attacks x times weapons, yet all of that just is a pushover when you compare it to warrior's job ability retaliation. Go inside Abyssea, get regen atmas, put on pdt gear and hold a ton of mandragoras in front of you with retaliation on. Never have I skilled up a weapon faster! Retaliation is like Counter, except that you still take hits but hits from retaliation counts as skill up. I've recorded that I once hit 5 times per second as a result. It took me 8 hours to go from 200 to 300 on club. You can self skill chain too even if you're alone and that you have enough mobs and pdt to keep yourself alive making those weapon skill trials much faster. Unlocking polearm of trials took less than half an hour thanks to this. It's just a shame that no other jobs in the game can skill up as fast as warrior. I'd like to see my drk skill up just as fast.
The worst part of skilling up is probably the magic you throw on yourself or others such as enhancing magic or healing magic. I think neither of those skills levels up at all after a certain point, I could heal for hours on WHM and see one 0.1 skill up while my warrior is getting 10+ levels in weapons. Even parrying levels up faster than healing magic which I find incredibly infuriating. The only way I can skill up healing and enhancing on is to cheat like it was FF2. Nuking undead mobs with healing magic makes healing magic actually level and spamming protect on generals in besieged makes enhancing magic skill up. I fail to see why especially these skills have to be so time consuming to level up, isn't it enough that spells resist with capped magic? The best way I could think about leveling up those skills would be to go AFK with a bot running in the background so you don't have to do it manually. I'm very sure all of this is somewhat true to summoning magic or at least I know someone who leveled it up while botting.
Those two things are my main gripe with the game at the moment, jobs I don't feel like leveling up and skills I especially don't feel like doing. They made leveling up a million times faster but skilling up still takes forever. Why does skilling up have to be such a huge and monotonous grind? If I was in control, all the skills should be in blue.
It's not about not wanting to do work its more about opportunity.
Edit: So the question would be does the test server really paint a picture of how it is for the average person without all the best of everything? Maybe they should test things two ways with the best of everything and as the average player.
Last edited by Neonii; 09-08-2011 at 08:47 PM.
I didn't read the entire original post, but the gist I got was "Final Fantasy 11 is too boring for me to play, I wish it came pre-played like the test version." I'm guessing that if the OP could, he'd take all his food intravenously so that he could get all the necessary nutrients to sustain life without all that pesky preparing, chewing, and swallowing of food.
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