Quote Originally Posted by xiozen View Post
What gave you that thought? "everyone know SS was Sanguine Scythe"?... <.<''

I don't have Sanguine Scythe primarily because, in my opinion my critical hit dmg is maxed using Razed Ruins + merits in critical hit... since Sanguine Scythe's only other benefit is +hpts and a minor +enmity, you'll gain more mileage using Apoc/Razed and another atma which either gives you a greater tp regain effect/regen effect or double attack effect.

So I use the following (situational at best depending on mob):

Razed Ruins/Sea Daughter/Voracious Violet (if I don't need a huge boost to evasion) or
Razed Ruins/Sea Daughter/Siren Shadow (if I do need a huge boost to evasion) or
Razed Ruins/Sea Daughter/Ducal Guard (if I want my Automaton to tank w/ me assisting)

I typically only use Apocalypse if I know there's a high chance of being K.O'd.
Lets go with: "everyone who does DD knows that SS is sanguine scythe"

1) your critical hit rate isnt caped, its probably at 66-70% out of 100
2) SS adds critical hit dmg. caped at 100% now and you are probably at 30% with just RR since almost not pup gear or merits add to it
3) you should never use sea daughter unless you are just procing red/blue on mobs, inwhich case you shouldn't be on pup anyways. You should be on monk, nin, war with vv/sea daughters/sundering or some similar combination.

Ideally you want 100% crit and 100% crit dmg, the question bob is asking is does 30% crit dmg out weigh 10% DA with 2 regain.

I am coming out with the following using kinematics pup spread sheet, which I dont know if it corrects for the new 100% cap, but even if it doesnt, ss still wins.

ss/rr/apoc : 273
vv/rr/apoc : 269
gh/rr/apoc : 266