Quote Originally Posted by Dfoley View Post
Lets go with: "everyone who does DD knows that SS is sanguine scythe"

1) your critical hit rate isnt caped, its probably at 66-70% out of 100
2) SS adds critical hit dmg. caped at 100% now and you are probably at 30% with just RR since almost not pup gear or merits add to it
3) you should never use sea daughter unless you are just procing red/blue on mobs, inwhich case you shouldn't be on pup anyways. You should be on monk, nin, war with vv/sea daughters/sundering or some similar combination.

Ideally you want 100% crit and 100% crit dmg, the question bob is asking is does 30% crit dmg out weigh 10% DA with 2 regain.

I am coming out with the following using kinematics pup spread sheet, which I dont know if it corrects for the new 100% cap, but even if it doesnt, ss still wins.

ss/rr/apoc : 273
vv/rr/apoc : 269
gh/rr/apoc : 266
So you would sacrifice +5 or +7 tp regain on both you and your automaton, in addition to (during daytime only) +30 regen effect on both you and your automaton for a pretty low triple attack effect? (because that's pretty much all your getting with melee using Apoc)?

Speaking from experience, not using Sea Daughter (which also means decreasing the number of darkness skill-chains), is seriously gimping your damage output. It all comes down to personal choice.

And since I don't use Sanguine Scythe, I'd be speaking out of turn to reflect on it...so kudos to those that do use it.