Results 1 to 10 of 34

Thread: 95 Limit break

Hybrid View

  1. #1
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Zagen View Post
    What does Curing a few thousand HP teach you about playing WHM?
    The Maat fight for White Mage has three possible ways to win, if it is your first fight, and thus can teach these lessons.

    A) White Mage can tank a mob for an extended period of time by curing itself.
    B) How to sleep a mob with Repose. See A for details on what happens when you get a resist.
    C) Hexa Strike is better then Asuran Fists.

    B and C have the added advantages of getting a White Mage to cap Divine Magic or Club skill respectively.
    (0)

  2. #2
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Economizer View Post
    The Maat fight for White Mage has three possible ways to win, if it is your first fight, and thus can teach these lessons.

    A) White Mage can tank a mob for an extended period of time by curing itself.
    B) How to sleep a mob with Repose. See A for details on what happens when you get a resist.
    C) Hexa Strike is better then Asuran Fists.

    B and C have the added advantages of getting a White Mage to cap Divine Magic or Club skill respectively.
    A) This has what to do with party dynamics or even learning how to play the job "properly"?
    B) Odd I slept him with Repose on my WHM mule and didn't win.
    C) Aside from being usable for the first Maat fight you're insane unless you're talking about abyssea which has nothing to do with Maat.


    Quote Originally Posted by Reiterpallasch View Post
    Well maybe those jobs are easier than the rest, but some teach you stuff.

    RDM Maat teaches you that swords are bad, and that you can't be gimp as @#$% with BS gear and expect to win. (Hint: RDM Maat wasn't hard either)

    MNK Maat teaches you to time your Hundred Fists juuuuuuust right.
    But then again she swore by RDM/DRK for meleeing not for CS Stun back at 75.

    MNK fight taught me Hundred Fists + Counterstance = Win. Ok maybe this fight teaches you how to play MNK >.> LOL j/k
    (0)
    Last edited by Zagen; 09-07-2011 at 11:53 AM.

  3. #3
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Zagen View Post
    A) This has what to do with party dynamics or even learning how to play the job "properly"?
    White Mages can occasionally get hate, especially with all the hate reset moves mobs have these days. Knowing how to keep yourself alive with cure bombs so your party doesn't have a weakened White Mage when they get hate off you is a valuable skill.

    Quote Originally Posted by Zagen View Post
    B) Odd I slept him with Repose on my WHM mule and didn't win.
    Cap your Divine Magic. He can still resist however, but the Maat fight for White Mage is brain dead easy between a Light Staff, Earth Staff and AF1 pants.

    I suspect that White Mage just being a mule job to people could influence the lack of a win rate against Maat, the fight is incredibly easy with preparation.

    Quote Originally Posted by Zagen View Post
    C) Aside from being usable for the first Maat fight you're insane unless you're talking about abyssea which has nothing to do with Maat.
    I was being a bit cheeky, considering that the Maat fight is more of a Monk with White Mage sub vs. White Mage fight then a WHM v. WHM fight.

    A White Mage with good melee gear can defeat Maat between TP restore items. It isn't common, considering how much easier it is to just Repose him if it is your first fight. If you ever go after Maat for his cap, you'll need to be able to club him to death however.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by Economizer View Post
    A White Mage with good melee gear can defeat Maat between TP restore items. It isn't common, considering how much easier it is to just Repose him if it is your first fight. If you ever go after Maat for his cap, you'll need to be able to club him to death however.
    Protip for these people: Have Black Halo for self-Light, and charge up your Holy lazors.
    (0)

  5. #5
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by MDenham View Post
    Protip for these people: Have Black Halo for self-Light, and charge up your Holy lazors.
    I haven't bothered to fight Maat in a long time, but I was under the impression that if you rematched him and used the Black Halo / Hexa Strike skillchain, it generally does enough damage to win. But I guess you could pull off a Holy for magic burst goodness.
    (0)

  6. #6
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    401
    Character
    Kerinofsiren
    World
    Cerberus
    Main Class
    WHM Lv 1
    Quote Originally Posted by Economizer View Post
    The Maat fight for White Mage has three possible ways to win, if it is your first fight, and thus can teach these lessons.

    A) White Mage can tank a mob for an extended period of time by curing itself.
    B) How to sleep a mob with Repose. See A for details on what happens when you get a resist.
    C) Hexa Strike is better then Asuran Fists.

    B and C have the added advantages of getting a White Mage to cap Divine Magic or Club skill respectively.
    (B) wasn't available when the first WHMs were trying this fight, Respose makes the fight pretty easy now, 'back in the day' it was far from trivial.
    (0)