MORE LIKE PLACEBO HUNTER AMIRITE
(srsly though I think SAM/MNK could be a viable tank in this brave new world of multi-hit regular attacks because I don't *think* a multihit is more likely to strip Third Eye but buuuuuuuuuh)
MORE LIKE PLACEBO HUNTER AMIRITE
(srsly though I think SAM/MNK could be a viable tank in this brave new world of multi-hit regular attacks because I don't *think* a multihit is more likely to strip Third Eye but buuuuuuuuuh)
Last edited by scaevola; 09-07-2011 at 03:28 AM.
tandava crackows + chocobo jig + animated flourish = prouesse ring
Probably don't want an Ochain to be "too easy" to get.
Because it's hilarious watching an Iron Giant that you've proc'd blue on.
Red and Blue are easy to proc on Ironclads. Grellow not so much, I'll give you that. But go fight something that's easier to grellow for your AF +1/+2 drops.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I find Hrosshvalur 10 times harder to proc than iron giants. Seriously, the "before" or "after" melee trick thatwork for IR, doesn't work for the pugil NM. THat guy is retarded. literally had to try 10 time RLB once.
I do agree they, and everything similar are silly (Karkadann for example might be the same?) and certainly would like them to be changed to 'normal'.
It's really the only thing I have against them, and I certainly don't feel it makes them more challenging and/or fun, just annoying. ^^;
...or so the legend says.
Because an iron giant's "melee" attacks are actually 3 different AOEs (lateral swing, vertical swing and stomp) that do damage, have one of three different effects (stun, amnesia or knockback), and hit multiple targets at once. They are not melee attacks at all, they are special abilities.
Shinryu's "melee" attacks are exactly the same (AOE + stun + damage) and also count as an ability rather than a melee attack for the same reason.
Last edited by Atomic_Skull; 09-06-2011 at 07:58 PM.
Iron giants are not hard to proc at all, you just have to know when to WS or how to deal with the mob in order to proc a spell.
I think they are quite cool mobs and they are laughably easy to kill in Aby, but then so is everything.
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