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Thread: Fonts in Game

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  1. #1
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Alhanelem View Post
    having the 3D resolution BIGGER than the overlay resolution simply gives you a faux anti-aliasing effect.
    No it's true anti aliasing, it's full scene supersampling. It's just not driver forced anti aliasing. Supersampling is a brute force way of doing it, but it is anti aliasing.

    Note also that DirectX 10 and higher do not allow forced anti-aliasing due to problems with deferred rendering and forced anti aliasing (you can't anti-alias "behind the back" of deferred rendering, it has to be aware of the AA or it causes artifacts and glicthes) with DirectX 10 and 11 developers are supposed to implement anti-aliasing support in the application rather than having users turn on forced AA in the drivers.
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    Last edited by Atomic_Skull; 09-06-2011 at 05:51 AM.