I can see where they were going with the proc system since every job has access to something that can help out on drop rates. Thanks to the proc system and TH, I'm playing jobs such as WAR and WHM instead of DNC DRK SAM and RDM. Mobs you want to kill with blue proc is often reserved to 22:00 to 06:00 since MNK gets 14/15 blunt procs while WHM can cover the last one.

I like Abyssea due to its casual friendliness where you don't need an army to get stuff done, it's a relief from the old days that involved long lines for special items and most of the drama around that seems to be gone. For me Voidwatch is a step backwards as it uses old zones, same models and two linkshells where one of them isn't interested at all while the other one never goes when I'm on. Whether or not the boss fights are challenging or not is irrelevant for me as its content I really won't see much of. I'm somewhat dreading the thought of Voidwatch becoming popular and finding help to get all 3 of the tier 4 NMs killed just so I can progress to relevant monsters and items.

So for the time being I'm stuck with Abyssea and the proc system really favors certain jobs over others.