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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,186
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Jobs should be invited because of their strengths, not because of procs. Adding procs to jobs that dont have as many shouldn't be necessary.
    (5)

  2. #2
    Player Volkai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alhanelem View Post
    Jobs should be invited because of their strengths, not because of procs. Adding procs to jobs that dont have as many shouldn't be necessary.
    This deserves to be reiterated.
    (1)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    The way they distributed certain procs was very unbalanced and not well thought out.
    Leaving jobs like BLM WAR and WHm being highly sought after for having a majority of the exclusive spells/WS available to them while jobs like RDM SCH DRG which only have a few being left to the side. Maybe they can make it so that weaknesses cycle in real time so when day changes, weakness changes while engaged not being set in stone at the time of the pull. At the same time they can remove the multiple procing aspect so you don't reproc weakness when the day changes. This lets all jobs be useful to an extent and if you can't find a certain proc, just wait till day change for weaknesses to cycle. Or even better make them cycle every 5-6 game hours if it hasnt' been proc'd yet.
    (1)

  4. #4
    Player
    Join Date
    Jul 2011
    Posts
    2
    Would it be possible to somehow change the proc system in abyssea so that once a mob is claimed/spawned it somehow analyzes the jobs in that party and limits the procs to those jobs or something? It would still leave all the weaponskills and spells that job could use regardless of if they have it or not but still make it so that if they don't have a blu in the party then those spells won't be able to be the proc. Though i suppose that would just mean people invite the jobs with the fewest procs so that it's easier to get...x.x;
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Bobt View Post
    Would it be possible to somehow change the proc system in abyssea so that once a mob is claimed/spawned it somehow analyzes the jobs in that party and limits the procs to those jobs or something? It would still leave all the weaponskills and spells that job could use regardless of if they have it or not but still make it so that if they don't have a blu in the party then those spells won't be able to be the proc. Though i suppose that would just mean people invite the jobs with the fewest procs so that it's easier to get...x.x;
    So we'd then go from lowmans to flat out solos.

    I'll pop on COR then proceed to run the mob around the zone for 20mins after I hit the proc which would be one of the Quick Draw elements. You can enjoy timing out and ill be acting like a complete tool by refusing to invite anyone for help.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #6
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    The second procs are generalized, classes will be thrown to the side in favor of the best.
    This would have been an argument if not the best jobs had the most procs today. It is like as soon as every job can proc, you'll only go with WAR, WHM, BLM etc... which is no difference to today.
    (0)

    Quote Originally Posted by Camate View Post
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  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Malamasala View Post
    This would have been an argument if not the best jobs had the most procs today. It is like as soon as every job can proc, you'll only go with WAR, WHM, BLM etc... which is no difference to today.
    Your argument fails outside Abyssea.

    WAR WHM BLM do not have all the procs there and you need procs if you want any shot at loot. The thread is called "Give all procs to classes!" and Voidwatch did that.
    (3)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  8. #8
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sparthos View Post
    Your argument fails outside Abyssea.

    WAR WHM BLM do not have all the procs there and you need procs if you want any shot at loot. The thread is called "Give all procs to classes!" and Voidwatch did that.
    No. The weaknesses are random so if you are on the wrong job you just wasted 30 min + w/e it took you to gather ("wyvern abilities, markmanship ws"). VW is the opposite of "give all procs to all jobs", it's either try until it procs something you have or bring all jobs so you are sure...
    (1)

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  9. #9
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    But Voidwatch is so harrrrrrd

    I want it like Abyssea (((((

    lol, welcome to CoP FFXI nubs
    (1)

  10. #10
    Player Kimara's Avatar
    Join Date
    Mar 2011
    Location
    Ragnarok
    Posts
    119
    Character
    Kiimara
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Rearden View Post
    But Voidwatch is so harrrrrrd

    I want it like Abyssea (((((

    lol, welcome to CoP FFXI nubs

    lol this ^^. I love Voidwatch it's been nothing but fun since we started doing it. Voidwatch being hard is one of the things that make it great!
    (2)

    Sig by Kingfury!
    (jobs in order) SMN90, BST90, WHM90, BLM90, DNC90, THF 90

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