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Thread: Maat 2.0

  1. #21
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gokku View Post
    with the text from he next genkai already out "10 merits 2 unknown items* and the 2 unknown items looking to come from some sort of synergy mini game. i really feel like threes no challenge at all atm.
    What? What? What? ....sersly? a good number & myself included never even bothered with synergy >_>

    What was so bad about beating up different NMs oh wait-

    I'd also like it if there was more solo 1 on 1 BC's, (I know a good number of ENM are solo-able even before the cap)

    I knew it was gonna be something tedious again e_e
    (0)

  2. #22
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Gokku View Post
    I want a Maat fight so brutal most relic / empy / mythic players lose.
    Hard to make a fight so strategically hard that 'most relic/empy/mythic players lose' yet still completable to non relic/empy/mythic players.
    Remebmber it could be made easy for relic/empy/mythic players only since they won't have this for al jobs, so they stil have a challenge on their other jobs. Alternatively, make maat more powerful for players who have completed a quest for either relic/empy/mythic gear^^
    (0)

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