i've done some tests where max MP effect the regain from embrava, i was wondering if the devs could let us know does max MP also have a slight effect on kaustra ?
i've done some tests where max MP effect the regain from embrava, i was wondering if the devs could let us know does max MP also have a slight effect on kaustra ?
As of this update, I was able to get a regen effect from Embrava at 55 HP per tick which is pretty nice when used with perpetuance. At least this will help out the whms with regen and haste for a few minutes in parties outside of Abyssea and allow them to focus on curing instead of haste/regen. That being said, there needs to be 2 new synthable items--one in cooking and one alchemy that will reset your two hour. Alchemy already has a temp item -- revitalizer -- but there needs to be a craftable version. It can make you medicated for 20 or 30 minutes, but this would be a great use to scholars so they can be useful in backup regens using Embrava. The cooking version can be under medicines which can be like some kind of stackable gum drops that can give a chance to reset your 2hr, but the chance is about 25%. For the chance being random, the medicated effect applied is reduced by about 50%.
I tried an ebullienced Kaustra on a pink bird in Abyssea-Misareaux and it did a little over 1300 damage and then the slip damage took about 30 more seconds to kill it. Is that similar to what everyone else is seeing?
Arioch can you go further in detail on your tests? I did some tests as well on the last few pages of the other sch job adjustment forum and didn't get a regen increase in embrava with a boost of 700 mp, but I did get a regen boost when I increased mind only. Although the mind test had some minor errors which need retesting. Are you sure you didn't add any mind(or perhaps enhancing magic skill accidently) when you increased your mp when testing embrava?
i've tested this with a brew the other day, nothing but enhancing magic affects enbrava
Based on all of the feedback we have received, we will be making the below changes to SCH:
• Tabula RasaAs you all have mentioned, since this is an ability/spell that can only be used once every two hours, we revamped it as much as possible.
Effect duration will be changed from 90 seconds to 180 seconds.
• Embrava
MP cost will be changed from 30% of your max MP to 20%.
Changed to make it possible to be used on players outside of your party.
• Kaustra
MP cost will be changed from 30% of your max MP to 20%.
Increased damage slightly.
The idea of the adjustments this time, including the reason for adding Embrava and Kaustra, is to increase the usage of Tabula Rasa. In the future we will be looking at adjustments other than effect duration, but consider this the first phase.
There are still a lot of things we would like to adjust, so we are placing SCH adjustments at a pretty high priority for the future as well.
Devin "Camate" Casadey - Community Team
The cynic in me says "so parties won't have to waste a slot on me to get my zerg buff?"Changed to make it possible to be used on players outside of your party.
But overall optimistic for future adjustments, and I might look for more excuses to two hour just to take advantage of 3 minutes of tabula rasa
Most likely it just means that you won't have to rotate parties like BRDs in the old days.
If your LS/alliance is making you buff them without actually having a spot for you in the alliance, well, then they're just dicks.
BTW: The idea of Parsimony+Perpetuance+Accession on 3 parties within an alliance(and maybe even a second alliance!) is AWESOME. Maybe i'm just being more optimistic BC Camate said that they will put SCH at high priority, but I feel like these 2hr spells are actually reaching a new point of usefulness.
Last edited by Eric; 09-07-2011 at 04:53 AM.
Well I haven't done anything in an alliance since before abyssea so its more a silly statement than not, but more a reference to brd switching and having outside healers to crap in the past. The zerg potential is pretty amazing, could buff up three full parties pretty quickly, not that that matters a whole lot.If your LS/alliance is making you buff them without actually having a spot for you in the alliance, well, then they're just dicks.
Still, 2 hours regardless and people whining that sch gets all the attention aside, I can't wait for future adjustments to the job over all.
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