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  1. #11
    I use my filters because nothing good ever comes from shouts. For the love of Altana, don't implement server-wide shouts, you are just begging the RMT to come back en mass.
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  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    54
    I just wish seacoms were more widely used. ^^;

    But I can understand why they aren't... When you search seacom types you can only see them by the area you're in. I wish they worked worldwide at times.
    (0)

    Burmecia | DRG | COR | SMN | NIN | PLD | SAM | BRD | RDM |

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    9
    I think you certainly draw a point in no combative areas. i could see how this would encourage people to save a great deal of time and just sit in abyssea with that time and organize everything without ever leaving the zone. Maybe this would be a good thing as well as there would be one person with capped lights during most pick up groups if it become a trend to shout form abyssea. Certainly this should be filtered to some areas such as the moghouse and instanced BCNM-type battles and similar areas.
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    9
    /sea all invite Mission
    /sea all invite EXP
    /sea region invite Quest
    The issue with this is just simple if i listed everything that i was interested to do at any given time i would need a lot more then just the 3 lines given in any /seacom so instead i spend my time sitting in port jeuno waiting for a shout. This is creating in port jeuno the lag effect that we see today because its not just me doing this its the majority of everyone on any server even if they are afk. With server wide shouts and the merging of AHs and addiction of Abyssea NPCs in each city there would be more then one small area to stand and wait in and that is what will solve the problem of the stress in PJ.
    (0)

  5. #15
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Flowerlady View Post
    What I feel will certainly remove the stress from port Jeuno and will also make forming pick up groups so much faster is a server wide shout channel that can only be used once every 3 minutes
    Use the Looking for Party feature that's built into the game. Inputting comments that relate to what you're looking to do. Then flag up.

    Have people lost the ability to /sea all 85-90 inv ?

    (Sorry if someone else already pointed this out...)
    (0)

  6. #16
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Vinc View Post
    As long as it's filterable, this shouldn't be an issue - or provide Horst and Joachim 5 minute auto-MH warp aura <.<
    No, Horst is only one of the two bad congestion spots. The other is the Mog House Entrance. Don't need EVEN MORE people afking by MH entrance.

    If this new shout function extended to all of the zones in the current zone region (IE: All of Jeuno if you're in Jeuno, or All of Bastok if you're in Bastok) and had a limit on how many times you could use it it could be worthwhile. This would leave all the idiots shouting annoying crap to continue doin so in Port Jeuno whilst I could set my home point in Lower, Upper or Ru'Lude and see only the worthwhile shouts.

    Sure, it would see abuse when it's first implemented - people will go "Ooh new feature, must use it" and shout random crap, but that would die out after a while.

    The other option would be to just make 2 separate shout channels and reserve one just for pickup shouts. That way all the idiots can argue on the other channel and anyone who doesn't care can filter that channel and just use the 1st shout channel. If that makes sense.
    (0)
    Last edited by noodles355; 03-11-2011 at 06:26 PM.

  7. #17
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    The simpilest way to relive the congestion is to reinstate the bazaar tax since most of the people there are seller accounts.
    (0)

  8. #18
    Player Wade's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    102
    Character
    Jerritt
    World
    Ragnarok
    Main Class
    RDM Lv 23
    I like the search idea over the shout idea. But, don't you still have to go to Port Jueno to talk to the NPC to get stones? If so, I see that as a reason that people will still congregate in Port. Port Jeuno just became the new Whitegate is all. I think it is funny to go to Whitegate now and only see maybe 30 people there. The sad part is, even with fewer people, Whitegate still seems to lag a bit. I guess it's just the area o.O
    (0)

  9. #19
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Wade View Post
    Whitegate still seems to lag a bit.
    What's lag? I keep hearing people talk about it.
    (0)

  10. #20
    Player Wade's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    102
    Character
    Jerritt
    World
    Ragnarok
    Main Class
    RDM Lv 23
    Quote Originally Posted by Tsukino_Kaji View Post
    What's lag? I keep hearing people talk about it.
    It's when time stands still

    I probably notice lag more than most because I dual box and have my second character /follow my main. It's annoying because she will stop on her screen because she thinks my main is standing still because of the lag. So I have to stop my main to wait for her to catch up. This is really only an issue in Whitegate because of going up and down stairs. There are also some curious spots in San d'Oria that I have noticed will stop her every time. Mainly around the exit from Southern San d'Oria to Northern San d'Oria. Both regions near that exit seem to have some stall spots.
    (0)

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