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  1. #1
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Return1 View Post
    1) SD needs a duration boost for sure. The function can work fine as is for now, just save it for when you anticipate a wicked AoE or Throat stab like move and then pop SD, Max power achieved, but the duration must, MUST be at least 3 minutes.
    I even think the function of this ability is screwed up...listen to yourself "let the mob get off a throat stab so you can pop SD" thats ridiculous why would you let the mob get that off, you just cast stun to prevent the throat stab


    Quote Originally Posted by Return1 View Post
    6) DNC doesn't have "better absorbs" than DRK. They get a crappy Drain/Aspir Samba, we get drains capable of over 500 damage each BEFORE Nether Void, making them some of the most mp efficient damage spells in the entire game, we can steal stats, soon will be able to steal enhancements, we can steal TP, and Aspir I and II are good tools when applicable.
    FALSE we dont get drains of over 500, a good drain I is in the mid 200's or mid 300's range, and drain II rarely ever touch the 500 mark. Nether Void is used to make Drains reach a respectable number. Absorb stats are trash absolutely trash the time it took you to cast that useless spell you just missed a melee swing. Absorb stats need to also deal dark element damage as well. BTW how can you say a dnc's drain and aspir samba are crappy just the dnc sub only offers more survivability and utility then a lvl 90 main drk's entire arsenal.
    (0)

  2. #2
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Quote Originally Posted by Cljader1 View Post
    I even think the function of this ability is screwed up...listen to yourself "let the mob get off a throat stab so you can pop SD" thats ridiculous why would you let the mob get that off, you just cast stun to prevent the throat stab




    FALSE we dont get drains of over 500, a good drain I is in the mid 200's or mid 300's range, and drain II rarely ever touch the 500 mark. Nether Void is used to make Drains reach a respectable number. Absorb stats are trash absolutely trash the time it took you to cast that useless spell you just missed a melee swing. Absorb stats need to also deal dark element damage as well. BTW how can you say a dnc's drain and aspir samba are crappy just the dnc sub only offers more survivability and utility then a lvl 90 main drk's entire arsenal.
    Not just throat stab, any throat stab like attack. You won't have stun up for all tp moves and you can't even stun most of the really dangerous mobs, or at very least not reliably. If your healer doesn't suck, they'll have you cured up to safety before the animation of the tp move is even done.

    And we don't get drains to 500? Really? Drain 1 is programmed in a way that scales with you as your dark magic skill rises. At 75 with capped skill, strong skill gear build, and boosts to Drain/Aspir gear, 500 Drains on Dark weak enemies were very possible, pre-Nethervoid. This is amazing for 21mp.

    If you couldn't do it, blame the player, not the game.

    Absorb-stat spells do damage to a target's stats, there's no need for direct damage. If the decay is removed and the duration is Haste or Refresh-like, Absorb-Stat spells would be awesome. With the Dark Celerity we're supposedly getting in the future.

    DNC sub isn't awesome for Drain/Aspir sambas, they're a perk sure, but the TP based Waltzes are what make /DNC survivability so awesome.
    (2)

  3. #3
    Player NeoLionheart's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Leondimas
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Return1 View Post
    And we don't get drains to 500? Really? Drain 1 is programmed in a way that scales with you as your dark magic skill rises. At 75 with capped skill, strong skill gear build, and boosts to Drain/Aspir gear, 500 Drains on Dark weak enemies were very possible, pre-Nethervoid. This is amazing for 21mp.

    If you couldn't do it, blame the player, not the game.
    I'm calling bullshit on this. 500 Drains? Where? In Abyssea with Dunes atma or on darksday?

    At level 90 with 413 Dark Magic skill with gear + Hirudinea + Excelsis ring, highest that my Drains get is about 422-ish without Nether void. And this is while killing (weak to dark elemental) Aerns to get pop items for Merciful Cape.

    Ironic isn't it?

    And I seriously doubt the little bit of dark magic skill gear that I'm missing + Vampiric set from Assault will easily break 500 without day/weather/obi bonus. Especially because of Drains fickle nature. It doesnt matter how good your gear is, it only determines your maximum possible Drain. While on the flipside, the game randomly decides if you're gonna get 50% to 100% of that maximum.
    (0)

  4. #4
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Return1 View Post
    Not just throat stab, any throat stab like attack. You won't have stun up for all tp moves and you can't even stun most of the really dangerous mobs, or at very least not reliably. If your healer doesn't suck, they'll have you cured up to safety before the animation of the tp move is even done.

    And we don't get drains to 500? Really? Drain 1 is programmed in a way that scales with you as your dark magic skill rises. At 75 with capped skill, strong skill gear build, and boosts to Drain/Aspir gear, 500 Drains on Dark weak enemies were very possible, pre-Nethervoid. This is amazing for 21mp.

    If you couldn't do it, blame the player, not the game.

    Absorb-stat spells do damage to a target's stats, there's no need for direct damage. If the decay is removed and the duration is Haste or Refresh-like, Absorb-Stat spells would be awesome. With the Dark Celerity we're supposedly getting in the future.

    DNC sub isn't awesome for Drain/Aspir sambas, they're a perk sure, but the TP based Waltzes are what make /DNC survivability so awesome.
    Drain for 500 without nethervoid, on anything worthwhile?


    In what universe.
    (2)