
Originally Posted by
Return1
Not just throat stab, any throat stab like attack. You won't have stun up for all tp moves and you can't even stun most of the really dangerous mobs, or at very least not reliably. If your healer doesn't suck, they'll have you cured up to safety before the animation of the tp move is even done.
And we don't get drains to 500? Really? Drain 1 is programmed in a way that scales with you as your dark magic skill rises. At 75 with capped skill, strong skill gear build, and boosts to Drain/Aspir gear, 500 Drains on Dark weak enemies were very possible, pre-Nethervoid. This is amazing for 21mp.
If you couldn't do it, blame the player, not the game.
Absorb-stat spells do damage to a target's stats, there's no need for direct damage. If the decay is removed and the duration is Haste or Refresh-like, Absorb-Stat spells would be awesome. With the Dark Celerity we're supposedly getting in the future.
DNC sub isn't awesome for Drain/Aspir sambas, they're a perk sure, but the TP based Waltzes are what make /DNC survivability so awesome.