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  1. #1
    Player
    Join Date
    Aug 2011
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    1,749
    If two people really, really hated themselves and moderately hated each other they could probably split healing duties into major HP restoration and "everything else" and cobble a Blue Mage and a Red Mage into one functional White Mage. With some coordination, this miserable and thankless task should be possible.

    It would be like the Fly, except with less body horror and more existential horror.
    (3)

  2. #2
    Player Wo1verine's Avatar
    Join Date
    Jul 2011
    Posts
    20
    Character
    Spiro
    World
    Odin
    Main Class
    COR Lv 90
    Quote Originally Posted by SpankWustler View Post
    If two people really, really hated themselves and moderately hated each other they could probably split healing duties into major HP restoration and "everything else" and cobble a Blue Mage and a Red Mage into one functional White Mage. With some coordination, this miserable and thankless task should be possible.

    It would be like the Fly, except with less body horror and more existential horror.
    this.

    Oh the horror!
    (0)

  3. #3
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    RDM doesn't get anything in those slots either for cure potency, so I added them into it's Cure setup also.

    I think it's interesting to note that when you calculate MND gear into it, Magic Fruit comes out on top by about 80 HP.

    In said set I'm using optimal MND gear on both RDM and BLU off the top of my head.

    Magic Fruit's MND mod is just way higher and has no cap like Cure V (iirc).
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    うぃんだす
    Posts
    14
    That sword you speak of is a Lv94 item
    (0)

  5. #5
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by OuShiroHeart View Post
    That sword you speak of is a Lv94 item
    I wasn't using it before. As you can see I used a augmented genbu's shield with it in the latest one, but not the one before.

    Before it was just a light/apollo's staff.
    (1)

  6. #6
    Player Wo1verine's Avatar
    Join Date
    Jul 2011
    Posts
    20
    Character
    Spiro
    World
    Odin
    Main Class
    COR Lv 90
    Yeah in line with how caster jobs tend to work, this will simply be the spell you cast now instead of curagaIV. Just like you use curV, curVI, instead of cureIV for various reasons, in the event of needing to cure 4-6 pt members of a massive aoe quickly (incase a 2nd massive aoe follows) whms will now cast curagaV instead of curagaIV. After conserveMP, gear, sj abilities etc. the extra 120mp should not be an issue. Especially because, like its been said, the use of this spell will be generally rare.
    (1)

  7. #7
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Wo1verine View Post
    Just like you use curV, curVI, instead of cureIV for various reasons
    Actually, casting Cure VI is a bad idea most of the time. Until SE either knocks 100MP off the cost or actually makes it more potent (it caps out with less potency then Cure V if you pop a brew to test it), it is going to stay this way. Cure IV is essential for any White Mage who isn't trained in the ways of dumping all their MP because they only curebot people in Abyssea.
    (1)

  8. #8
    Player Motenten's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Threw the numbers into my cure efficiency spreadsheet that I'd put together a while back. It's primary purpose was to try to compare efficiency across subjobs (and thus accounts for Light Arts, Penury, Conserve MP, Convert, etc, over a 10 minute period of time), but can also get a good measure across spells.

    Assuming a full potency cure from Curaga V heals 1500 HP (the same amount I gave Cure VI), and you manage to get the full cure amount on 3 targets, it's about 70% as efficient as Cure VI on /rdm, and the same efficiency as Cure VI on /sch, which is slightly weaker than the comparable Curaga IV on 3 people compared to Cure V.

    When comparing to the other curagas targetting 3 people: Compared to Curaga IV, Curaga V is about 60% as efficient on /rdm and 75% as efficient on /sch; it's roughly the same compared to Curaga III, though /rdm's Curaga III is slightly more efficient, relatively speaking.

    When comparing to the other curagas targetting 4 people: Curaga V as /rdm is 75% as efficient as Curaga III, and 50% as efficient as Curaga IV. Curaga V gets a huge efficiency gain as /sch, though, and is actually twice as efficient as Curaga III. It will still never compare with Curaga IV's free MP costs when cast on 4 people as /sch, though.


    Overall, if you're not /sch it's a huge waste of MP no matter how many people you target. If you *are* /sch, then curing 3 people for full HP (or more people for comparable total HP cured) isn't terrible, but not up to the level you'd expect from a curaga. If you can cure 4 people for the full amount then it's a decently efficient spell.
    (1)

  9. #9
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    How fast does it cast? Could this be considered a miniature 2HR? For those times when you absolutely must cure everyone around you for 1300+ HP? Not MP efficient but when you need it you'll want it type thing.
    (0)

  10. #10
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    Not MP efficient but when you need it you'll want it type thing.
    Actually, with Curaga IV at least, you could get a free cure if you hit enough people while wearing AF3 pants. Pop a strat for speed casting or wear a ton of cure cast time gear and it will cast incredibly fast too. Curaga spells for White Mage are underused considering how nice they can be.

    Benediction pretty much sucks because it is only 1-3 seconds faster for the area cure, and maybe 3-6 second faster for an area cure and area debuff removal... and it doesn't even have a 100% removal rate on Doom, nor can it remove Bard debuffs, nor a slew of other things.
    (0)

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