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  1. #1
    Player Venat's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    179
    Character
    Venat
    World
    Bismarck
    Main Class
    BLU Lv 99

    Dev please check: Exp Chain Achivment Keyitems

    Back in the ToAU merit days I mentioned it back then. I just remembered it now.

    You gain keyitems when you reach high number in chains.

    At the time of ToAU these keyitems would boost exp by 1-3%% depending on how many you collected.

    Since Abyssea is made exp kinda unfair I support that these exp boosting keyitems should be added such as,

    Edit: 50th exp chain +1% exp keyitem

    1Conquest exp boost+3%
    2Conquest exp boost+3%
    3Conquest exp boost+3%
    4Conquest exp boost+3%

    1wotg exp boost+2%
    2wotg exp boost+2%
    3wotg exp boost+3%
    4wotg exp boost+3%

    1toau+3%
    2toau+2%
    3toau+3%
    4toau+2%


    These keyitems would be obtainble when you reached the... 100th,200th,300th,400th, exp chain. Also every 100th chain should be rewarded with 10000exp,20000exp,30000exp,40000exp and roughly earn boost to npc points such as conquest,imperial etc.

    Since Abyssea still wins even with these adjustments added there should be adjustments to the exp cap or progression with light growth or simplely add a mim enter cap at lv70 to add balance to the game.

    Exp chain achivments is still a good idea but might not be good for boosting exp idea. Instead it may be better to earn more npc points per kill with every 100th chain you earn.
    (1)
    Last edited by Venat; 09-01-2011 at 05:54 AM.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Let's see.... Brd wants use again?
    (1)

  3. #3
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I think all they'd really have to do to make long chains better is make the cap on bonus exp extend beyond just chain #5. Maybe after #5, the exp per kill keeps going up by another like 1% per chained kill or something.
    (0)