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  1. #1
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    I personally would have no issue with stuff like "strobe II" or "ice maker II" of "turbo charger II".

    I have always wanted attachments that are rare/ex and from HNM type events to prevent every pup from being a clone. Something that is not AH buyable and useable at level 1 would be fantastic.

    Give us attachments that have required levels of 90, 95, 99. I'll gladly wait till 99 for ice maker 2, rare/ex, double the bonus of ice maker 1, and adds magic acc to boot.
    (0)

  2. #2
    Player Darkvalkyr's Avatar
    Join Date
    Aug 2011
    Location
    Aht Urhgan
    Posts
    58
    Character
    Darkvalkyr
    World
    Lakshmi
    Main Class
    BLU Lv 95
    When overload first was announced I was all "Hey neat, I can go wild with my maneuvers more!"

    Then I looked at the testing some peeps've done, and thought "...hmmmm...doesn't really help too much."

    I agree it needs something to make it relevant.
    (0)

  3. 09-13-2011 08:17 AM

  4. #4
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    a good pup rarely over loads at 90. Look at bismarck server, jonadriel, she doesnt have mythic yet but I never see her over load and she constanly out dd every job except maybe another frind of mine who's an empyrean sam on a 2 hit zanshin build (if zanshin procs its 2hits, he still uses 5hit build on his relic but tht doesnt see much use anymore, lol) The +2 body is amazing, and she constanly spams maneuvers. If on Bismarck, give her a buzz she knows her stuff and firmly believes cooldown is great at low levels but not needed at 90 if one knows how overload works.

    How bout fixing pup's broke 2hr, and nin's as well. Add damage to smn's.
    (0)
    Last edited by Concerned4FFxi; 09-13-2011 at 09:53 AM.

  5. #5
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Chamaan View Post
    I been thinking on it a little bit. And you know what'd make this JA useful? A Trait that comes in at the same level that halves maneuver recast time. Or just add -Maneuver Recast to animators like they should've done at the start so there's a reason to upgrade them beyond more Dex and +HP for puppets.

    Would be fun to do some gambling with a freshly summoned Spiritreaver, throwing up three ice with a 3-5 second recast on maneuvers.

    To explain my line of reasoning a little more. The ten second recast is a limiter that keeps us from overloading all the time when we start up the job. By the time the timer resets most of the burden created by the last maneuver has already decayed. By 90 all the gear we have makes it so that every maneuver creates barely any burden at all, so why keep the 10 second limitation? It's not protecting us from anything.

    At 90 you should know enough about your puppet to know the risks in spamming that many maneuvers, we don't need tutorial mode anymore at that point. And it's even more situational considering the constant JA spam is going to slow down your own melee damage. I think it could add some excitement back to the job.
    If we could reduce the recast of maneuvers down to 3~5 seconds, or we even had maneuvers on separate recast timers, I could see cooldown on a 5 min recast actually having some merit. We don't NEED 3~5 second maneuvers by any means, but if we had them, this JA wouldn't be totally worthless.

    Quote Originally Posted by Concerned4FFxi View Post
    a good any pup with half a brain rarely overloads at 90 after 56.
    ftfy. Also welcome to pup forum, where we pretend SE actually cares about anyone other than the JP players opinions about pup. The nin and smn forums are {That way.}. Just sayin'
    (1)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  6. #6
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Theytak View Post
    ftfy. Also welcome to pup forum, where we pretend SE actually cares about anyone other than the JP players opinions about pup. The nin and smn forums are {That way.}. Just sayin'
    Well, it helps we got our own pet CR to reveal top secret PUP information!
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #7
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    I think it stoped being top secret when he basicly reposted 3 different threads into a single one. Nothing said was new news.

    Then again sarcasim is lost in forms :-/
    (0)

  8. 09-16-2011 07:14 AM

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