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  1. #1
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Korpg View Post
    The bolded part is the reason why most people wouldn't use these outside of Abyssea and/or refresh support.

    Then again, most summoners don't have ok gear as is and can't keep their avatars out for more than 3 minutes outside of Abyssea anyway.

    Inside Abyssea, without the great -11 or greater (in this case, lower) avatar perp gear, summoners couldn't use this ability and maintain their current damage.

    But if they could, Predator Claws would outshine Heavenly Strike again, or at least be comparable in damage with the right atmas.
    I Did try to make it pretty clear that i wasn't meaning for the ideas Buffs/Debuffs to be literal. I was only elaborating on the general idea of my. . . Idea o.o;

    That being, "Draws more power from Summoner to Boost Avatar", The opposite of Avatar's Favor. a Buff to Avatar gained from further strain on SMN. Wasn't exactly suggesting the above, Only a giving people an idea of what i meant.
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  2. #2
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Karbuncle View Post
    Quote Originally Posted by Korpg View Post
    The bolded part is the reason why most people wouldn't use these outside of Abyssea and/or refresh support.

    Then again, most summoners don't have ok gear as is and can't keep their avatars out for more than 3 minutes outside of Abyssea anyway.

    Inside Abyssea, without the great -11 or greater (in this case, lower) avatar perp gear, summoners couldn't use this ability and maintain their current damage.

    But if they could, Predator Claws would outshine Heavenly Strike again, or at least be comparable in damage with the right atmas.
    I Did try to make it pretty clear that i wasn't meaning for the ideas Buffs/Debuffs to be literal. I was only elaborating on the general idea of my. . . Idea o.o;

    That being, "Draws more power from Summoner to Boost Avatar", The opposite of Avatar's Favor. a Buff to Avatar gained from further strain on SMN. Wasn't exactly suggesting the above, Only a giving people an idea of what i meant.
    I'm not saying your idea was bad. I'm just pointing out the real reason why people wouldn't use it.

    I don't use Avatar's Favor at all, because not of the -2/-3 perp or the buffs it provides, but because it weakens my avatars too much to do what it is there to do, which is to deal hate-free damage without consequence but to laugh at the tank for not keeping hate until my avatar dies. Or if needed, to desummon and resummon to give more hate-free damage.

    Only real time I ever used Avatar's Favor was to solo some NMs with the die/summon/die strategy, otherwise known as "Carby Kiting."

    And hi Karbuncle. Nice to talk to you again.
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  3. #3
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Korpg View Post
    I'm not saying your idea was bad. I'm just pointing out the real reason why people wouldn't use it.

    I don't use Avatar's Favor at all, because not of the -2/-3 perp or the buffs it provides, but because it weakens my avatars too much to do what it is there to do, which is to deal hate-free damage without consequence but to laugh at the tank for not keeping hate until my avatar dies. Or if needed, to desummon and resummon to give more hate-free damage.

    Only real time I ever used Avatar's Favor was to solo some NMs with the die/summon/die strategy, otherwise known as "Carby Kiting."

    And hi Karbuncle. Nice to talk to you again.
    I DUN WANNA D:

    Anyway, Yah, I think i used Avatar's Favor a few times a while back. one to be a Diabolos Whore, and once when i was testing to see if Ifrit's Double Attack was granted, or an improvement (back when people were like "IT DUN WORK").

    I'm sad to say I haven't had a good long time to level SMN lately But i still love the job... So when i think about SMN and Job Abilities i really do like the idea of Buffing an avatar rather than adding another "Support" Ability.

    When i think back on it, I think my previous Ideas might be a good idea, Though... Instead of Perp+, I think adding a "Drain" effect would make more sense. Avatars already drain MP, an "enhanced" Summoning if you will, might take in-turn HP as well. So like... Instead of Increasing Perp Cost on the above, It could Drain HP at the same rate as MP. Nothing Regen II couldn't handle for the most part.
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