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  1. #21
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Korpg View Post
    I'm not saying your idea was bad. I'm just pointing out the real reason why people wouldn't use it.

    I don't use Avatar's Favor at all, because not of the -2/-3 perp or the buffs it provides, but because it weakens my avatars too much to do what it is there to do, which is to deal hate-free damage without consequence but to laugh at the tank for not keeping hate until my avatar dies. Or if needed, to desummon and resummon to give more hate-free damage.

    Only real time I ever used Avatar's Favor was to solo some NMs with the die/summon/die strategy, otherwise known as "Carby Kiting."

    And hi Karbuncle. Nice to talk to you again.
    I DUN WANNA D:

    Anyway, Yah, I think i used Avatar's Favor a few times a while back. one to be a Diabolos Whore, and once when i was testing to see if Ifrit's Double Attack was granted, or an improvement (back when people were like "IT DUN WORK").

    I'm sad to say I haven't had a good long time to level SMN lately But i still love the job... So when i think about SMN and Job Abilities i really do like the idea of Buffing an avatar rather than adding another "Support" Ability.

    When i think back on it, I think my previous Ideas might be a good idea, Though... Instead of Perp+, I think adding a "Drain" effect would make more sense. Avatars already drain MP, an "enhanced" Summoning if you will, might take in-turn HP as well. So like... Instead of Increasing Perp Cost on the above, It could Drain HP at the same rate as MP. Nothing Regen II couldn't handle for the most part.
    (0)

  2. #22
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    Quote Originally Posted by Syntex View Post
    8k Bloodpacts on a 31 second cooldown is hardly in the way, its more like 15-20 seconds by time the animation finishes with next to no hate(other then BP action) on the caster. Alternate it with a BP:Ward and you can spam it.
    Im vry interested 2 see ur gear + atma combo 2 reach -29 BP delay and still do 8k dmg and even so other DDs can probably pop tht kind of dmg out in half the time. ive seen tachi: fudo's doin 5k dmg and being used pretty much back to back
    (0)

  3. #23
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Cabalabob View Post
    Im vry interested 2 see ur gear + atma combo 2 reach -29 BP delay and still do 8k dmg and even so other DDs can probably pop tht kind of dmg out in half the time. ive seen tachi: fudo's doin 5k dmg and being used pretty much back to back
    Unless something changed, BP Reduction from gear is capped at -15 Isn't it? I could have sworn it was.

    Anyway, theres an Atma with BP Delay -: Minor, that reduces BP Delay i think 10 seconds. Which i Think goes beyond the BP Cap for -25 seconds off. I dunno where -29 would be from ;x
    (0)

  4. #24
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    Anyway, theres an Atma with BP Delay -: Minor, that reduces BP Delay i think 10 seconds.
    So it is said, but nobody has ever confirmed it. Which makes me wonder if everyone has as bad luck with getting WotG done as me, or if I'm the only person who tries to make my Summoner as good as possible.
    (0)

  5. #25
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Malamasala View Post
    So it is said, but nobody has ever confirmed it. Which makes me wonder if everyone has as bad luck with getting WotG done as me, or if I'm the only person who tries to make my Summoner as good as possible.
    I stopped doing WoTG missions some time ago cause i didn't like doing my game in tiers. I plan on picking it back up now that its actually Complete.
    (0)

  6. #26
    Player Daeka's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Daekuro
    World
    Phoenix
    Main Class
    COR Lv 95
    My idea... Or someone else's if they had it... >_>

    Make the LV70 Physical Pact's have skillchain attributes please. I never understood why the developers decided to have the phys pacts have skillchain properties up to double slap and then just went 'meh' to the rest of them. Always baffled me.
    (0)
    All existence is shaped of perceptions, but the hardest to live with is one's own.

  7. #27
    Player Smokenttp's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Smokenttp
    World
    Asura
    Main Class
    RUN Lv 99
    Bumping since devs seems to be reading stuff to grab opinions
    (0)

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