Naturally this is a blu thread, so we talk about what we want to see improved, so back on topic.
Some thoughts on the recent batch of spells:
Heavy Strike should be unnerfed, increase it's cooldown if you have to balance it.
Barrier Tusk's duration isn't long enough to really justify using it. What's with the extra long casting time and mp cost too?
Dark Orb is ok, but really not great damage, especially compared to the kind of stuff other mage jobs have/got at 95.
Water Bomb isn't bad, but the damage is still not great. It's prettymuch only an enmity tool, and for situations where you want to silence a group of enemies.
Sudden Lunge is good. No complaints
Thunderbolt this is on a 5 min cooldown SE and it's used to stun. Cut the casting time and up the damage at least a little.
EDIT: page late
Fix Heavy Strike now please. It's completely useless at the moment. I can't even land it reliably on dynamis statues.
Edit: Did anyone even test this accuracy nerf over at SE? I'm not talking about the test server, because if they had been paying attention to the test server feedback, the nerf never would have happened in the first place. The accuracy penalty is absolutely insane.
Last edited by Helel; 09-20-2011 at 04:37 PM.
In terms of buffing which a Whm or Sch could do it is, otherwise no.
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