Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 97
  1. #41
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Alhanelem View Post
    I agree the accuracy should be relatively low, but if you set it too low, it won't ever be worth using. Remeber 1000 needles?
    This.
    I don't even play Blue Mage, but I know there's not a single monster in the game you can land that doom on that will be worthwhile.
    Any monster it can land on, you can kill it normally in less than 60 seconds, and without wasting as much MP/etc.

    In short, I don't know why Mortal Ray was decided to be a learnable spell.
    It would have to be objectively broken to be useful.
    And, otherwise, it's a waste of a spell slot.
    (7)
    /人 ‿‿ 人\


  2. #42
    Player
    Join Date
    Mar 2011
    Posts
    960
    Dark Orb just comes off as weird to me.

    BLU was already working on an AOE line of elemental spells (Water Bomb, Thermal, Leafstorm, Whisker) so I figured with Frozen Mist in the .dats that Orb would fit as the AOE darkness spell. I think I got that confused with Dark Mist anyway.

    BLU just got a single-target darkness nuke in Everyone's Grudge and then we get another? Orb makes more sense as an AOE than a redundant single-target spell already available in the game. A single-target light-based nuke is also lacking.

    Mortal Ray? Gimmicky. It'll be set for traits and that's about it.

    Well, at least Heavy Strike and Sudden Lunge are looking to be sleeper hits.
    (2)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #43
    Player
    Join Date
    Aug 2011
    Posts
    158
    i think mortal ray like 1000 needle will onloy be useful during 2hr (which it will almsot always work during) but i dont mind having it learning it gonna be interesting lol.
    (0)

  4. #44
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    we dont need doom for any reason at all. we should get curse. curse would actually be effective on the low level mobs that you can doom (lower hp, CW, grab a new group of mobs...). also it would be reasonable considering Blm armor curses enemies quite easily.

    death would be far more reasonable then this horrbile doom spell, but curse would actually benefit us. hope SE will change this worthless spell :P
    (0)

  5. #45
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    It pains me to tell you this, as I don’t want to be the destroyer of dreams or anything like that, but the double attack trait gained by combination of blue spells isn’t 10% like everyone thinks…it’s actually closer to 7%. (We didn’t change anything FYI)
    WHAT?!The message you have entered is too short. Please lengthen your message to at least 10 characters.
    (2)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  6. #46
    Player Sharnak's Avatar
    Join Date
    Mar 2011
    Location
    Nontaburi, Thailand
    Posts
    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kari View Post
    This.
    I don't even play Blue Mage, but I know there's not a single monster in the game you can land that doom on that will be worthwhile.
    Any monster it can land on, you can kill it normally in less than 60 seconds, and without wasting as much MP/etc.

    In short, I don't know why Mortal Ray was decided to be a learnable spell.
    It would have to be objectively broken to be useful.
    And, otherwise, it's a waste of a spell slot.
    That is <FACT>. and always happen to "MUST BE ONE GOOD MAGIC FOR BLU" and it's end up just show off magic which when in normal situation , noone "EQUIP" it.
    Please Dev.Team to make blue magic you need to think about it's all need to equip to use. it's not just you can use it anytime anywhere. I no need to be a phychic i also can predictable that how Mortal Ray will be, It's will end up same to Bad Breath, 1000 Needles, Jettura. Fact that very some ppl will equip it to real perpose of use (if not count Jettura, that some use it as provoke cuz it's spike hate =w=) If It's <FACT> that any mob that we can land this, we can kill in less than 1 min and less than 276 mp, sleep and try to land this doom and waste mp since it not land is silly ways to choose in no matter path. no count you need to equip it for use also lol

    Pls Dev.Team stop think this spell so powerful, it's not and what you say about situation base is very very rare to happen (Since when you want to sleep mob that will need to very lower lv than you and want it stay there and die (since mob same lv or higher is no worht to risk 276mp to just miss land effect), not forget that you can't run out of range form it cuz it's doom effect will were off and you will waste 276 mp for nothing.
    so please make example for me what situation that we really need to use it =w=
    (3)

  7. #47
    Player Sharnak's Avatar
    Join Date
    Mar 2011
    Location
    Nontaburi, Thailand
    Posts
    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    =w= about Double Attack Jobtrial, i just know that SE think BLU get this trial for free so we need to gimp it.
    I start no wonder y blu is just good only for mob that not too higher lv.

    All job can get their JT for free, just to lv enough, blu need to use their precious point to set up spell to use. and need to waste many just for to set JT which other job will get for free when lv search! So what else i can say to gimp JT else.

    If like this stop say want blu to set their spell situation base, it's end up not fact anymore. since many point will end up to set for JT, many will set to use trigger, if that mean to situation. I'm really sad that i was mistake the word flexible blue mage.

    I never think BLU need to be top DD of game or so i just want give blu fair play.
    See what happen to Tripple attack
    Empty Thrash 3 pts, Demoralizing Roar 4pts, Acrid Stream 3 pts, Heavy Strike 2 pts
    That totally 15 pts =w=, just for Tripple attack (which form i heard form Double Attack i start wonder we will got gimp version of it also)
    and see what we need to equip form it

    start form best of it Heavy strike, i no objection for this spell since it's can be one of real useful in many case.

    Acrid stream is start to not much use since it's mp cost not par with it dmg, only good since it give MagDef down (MagDef down really not matter to blu or pt nowadays, but ok it's still not bad to equip)

    Empty Thrash is just very rare useful for frontal aoe and low dmg thing. I just equip cuz it's low point for DA and still more useful than last champion.

    Demoralizing Roar, my worthless champion in this set 20 percent atk down just for 30 sec =w= 30 sec! what is it perpose to use unless you going to eat hundred fist and want do lower dmg you will got (even fact will show that if you going to eat hundred fist and only this Demoralizing Roar is your last chance you will die anyways) and worst is it's 4 point for just that.

    Totally 15 point and half of that is for just need to equip to use JT 15 point is even for blu full merit mean 1/4 of all point =w= so, SE really want blu situation base really!?
    (0)

  8. #48
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Camate View Post
    Mortal Ray

    The magical accuracy for Mortal Ray has been set low.

    On top of the effect of Mortal Ray, the fact that you can defeat enemies while they are asleep with it and also considering that blue mages have a heavy arsenal of sleep methods when compared to other jobs, we wanted this spell to be used while being conscious about the magical accuracy when solo or in parties.
    The extraordinarily low magic accuracy of Mortal Ray would be okay if it wasn't a gaze attack that required 60 seconds to kill a monster at the cost of 276 MP. The MP cost of Mortal Ray would be okay if it wasn't a gaze attack with extraordinarily low magic accuracy that required 60 seconds to kill a monster.

    Everyone expected the spell to have drawbacks, and no one expected to use it on Notorious Monsters, but currently the spell is nothing but drawbacks. Even something as simple as making Mortal Ray into a normal conal attack instead of a gaze attack would be very nice.
    (1)

  9. #49
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Doom + Ascecticsicscscsc gambir?


    Maybe.
    (0)

  10. #50
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Quote Originally Posted by Urteil View Post
    Doom + Ascecticsicscscsc gambir?
    Maybe.
    Even still.... as poeple have pointed out... 60 seconds is too long, given that BLU has such a huge arsenal of hard hitting spells that (for about the same amount of mp expended) could probably kill it normally, and faster than the doom effect would
    (0)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast