Page 2 of 2 FirstFirst 1 2
Results 11 to 18 of 18

Hybrid View

  1. #1
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    I've only done testing outside Abyssea, and I agree something needs to be done with Comet. At the moment, it's simply not worth the additional MP cost in comparison to Tier 5 nukes. I know SE want us to use multiple BLMs to enhance the damage but lets face it, you'll only take 1-2 BLMs to most Endgame events.
    (2)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  2. #2
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    Most BLM PRE-comet WANTED comet to function in group acting concertly. Now you complain about it. I haven't tested it out and it does seem niche. But there are ways to increase Magic damage.. For example, have a melee use a -Meva and/or - Mag DEF magian weapon...and/or blue slap a mag down effect on mobs through one of the blue spells.
    (0)

  3. #3
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Quote Originally Posted by Covenant View Post
    Most BLM PRE-comet WANTED comet to function in group acting concertly. Now you complain about it. I haven't tested it out and it does seem niche. But there are ways to increase Magic damage.. For example, have a melee use a -Meva and/or - Mag DEF magian weapon...and/or blue slap a mag down effect on mobs through one of the blue spells.
    It's all well and good giving these suggestions, but the question youu need to ask yourself is "will they?". Because I'm sure most melee won't sacrifice their own damage to buff the BLMs damage. Yes, a BLM can put Magic Def. Down on a mob, but that requires meleeing, nuff said.

    In regards to us wanting something like this "pre-comet", I can only assume this was back at 75, where BLMs would not get EXP parties and we were forced to manaburn/solo. SE have said the emphasis on Job Adjustments 76+ is Endgame content where like I said, people are not gonna bring more then a few BLMs, except on some of the new voidwalkers.
    (0)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  4. #4
    Player Scribble's Avatar
    Join Date
    Aug 2011
    Posts
    171
    Would have been nice to see Comet function similar to the new SCH spell Kaustra maybe instead being a moderate damage/enmity spell that added a heavy DoT effect or that had some sort of similar bonus. I was hoping for some more utility with the new spells adding something useful to solo, lowman scenarios where you might be the only BLM as well as burn groups. Given the state of BLMs already incredibly high damage and nearly inconsequential mp use with atmas, I can't really understand the need for higher damage even if you consider the increased mp cost.

    Atma of the Endless Nightmare gogo! Is the potency increase through stacking back to back casts with multiple BLMs on par with that of the -ja spells or has no one tested it enough to know yet? If it has been posted elsewhere please forgive my asking.
    (0)

  5. #5
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Err, wtf? They REMOVE the accuracy ?

    Not the end of the world, but... wtf?
    (1)

  6. #6
    Player Dirtyfinger's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    115
    Character
    Dirtyfinger
    World
    Odin
    Main Class
    WAR Lv 95
    Maybe the magic accuracy wasn't really needed? You could nuke naked inside Abyssea and get very little resists. 3/5 pieces from the Goetia set already has forms of magic accuracy on them (15 skill - 18acc - 18int).
    (0)
    There is more to FFXI than Abyssea.

  7. #7
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    Quote Originally Posted by Dirtyfinger View Post
    Maybe the magic accuracy wasn't really needed? You could nuke naked inside Abyssea and get very little resists. 3/5 pieces from the Goetia set already has forms of magic accuracy on them (15 skill - 18acc - 18int).
    it's still pretty dumb imo, because some people replaced the HQ staves with them as a built in peice for casting certain enfeebles like silence, or what have you, but if this is the case now have to buy all those HQ staves back or make accuracy paths further killing your space. i think it was a dumb move on thier part but i dunno if that's the "final" peice, and in all honesty if it is some staves i'm probably not even going to upgrade.
    (0)
    Quote Originally Posted by Soranika View Post
    Rajas ring is as outdated as Tamas ring at this point.
    -_-....

  8. #8
    Player Dirtyfinger's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    115
    Character
    Dirtyfinger
    World
    Odin
    Main Class
    WAR Lv 95
    Even if they kept Affinity Acc +1 you'd still need to carry HQ staves for accuracy as it would require Affinity +2 to match them in terms of accuracy. But... I do agree in not understanding why they removed it in general, maybe it will be changed back in time for the actual update.
    (0)
    There is more to FFXI than Abyssea.

Page 2 of 2 FirstFirst 1 2