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  1. #51
    Player Ethican's Avatar
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    Mar 2011
    Posts
    5
    Character
    Ethican
    World
    Ragnarok
    Main Class
    RDM Lv 90
    I haven't gotten to play with spontaneity yet, however, I feel it's very limited in applications. Time spent using the JA could be time used casting the spell. Barring instant impact, I'd much rather see something along the lines of composure. A Job Ability that occasionally quickens spell casting but imposes penalties to melee. have the 2 abilities share a timer and also can make them be mutually exclusive. similar to yonin/inin, Seigan/Hasso and afflatus solace/afflatus misery. I feel it would have the same flavor and similar effect. This would also be a strategic enhancement to the class with balancing between the two modes of operation.
    (0)

  2. #52
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Never ever ever ever random Quick cast JA, I'd rather have this on a 10 minute timer than dealing with random quick casts.
    (2)

  3. #53
    Player Ethican's Avatar
    Join Date
    Mar 2011
    Posts
    5
    Character
    Ethican
    World
    Ragnarok
    Main Class
    RDM Lv 90
    Honestly, I don't see the big deal about random quick cast. If you are trying to utsusemi tank that's one thing, just turn it off. Instant casting buff spells enfeebles or cure spells isn't going to do anything but help you.
    (1)

  4. #54
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    No, they're either going to hurt me or be ultimately superfluous as my spell goes off in the wrong gear and I either have to recast the spell meaning the quick cast was a waste of time, or I'm stuck with a gimped effect if it was a debuff. I already have that problem with Apoc atma.
    (1)
    Last edited by Neisan_Quetz; 09-04-2011 at 01:36 PM.

  5. #55
    Player Ethican's Avatar
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    Mar 2011
    Posts
    5
    Character
    Ethican
    World
    Ragnarok
    Main Class
    RDM Lv 90
    I've never had a problem casting in the wrong gear when spells go off :/
    (0)

  6. #56
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    You don't use fast cast gear then if you're not seeing a problem when using apoc atma.
    (0)

  7. #57
    Player Ethican's Avatar
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    Mar 2011
    Posts
    5
    Character
    Ethican
    World
    Ragnarok
    Main Class
    RDM Lv 90
    Nothing more than AF hat and af2 body. However, if you're referring to spell cast, I don't use that.
    (1)

  8. #58
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    You would still cast spells in AF hat and AF2 body when quick cast goes off. That is a problem and one I don't want. I shouldn't have to explain why this is bad.
    (1)

  9. #59
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Neisan_Quetz View Post
    Never ever ever ever random Quick cast JA, I'd rather have this on a 10 minute timer than dealing with random quick casts.
    I cannot overstate my agreement with this sentiment. Random quick cast is a terrible terrible thing for anyone who actually makes use of fast cast gear in any capacity(ie, any Red Mage worth their salt).
    (1)

  10. #60
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by cidbahamut View Post
    I cannot overstate my agreement with this sentiment. Random quick cast is a terrible terrible thing for anyone who actually makes use of fast cast gear in any capacity(ie, any Red Mage worth their salt).
    I agree completely. I'd quit the job forever, no joke, if I had to live with the annoyance of Apoc atma on RDM forever. You either end up with gimped spell results, or give up FC gear in pre-cast, neither of which is acceptable.

    The AF3 set bonus on SCH works out OK because I can idle in only one piece, making it impossible for it to proc unless I pre-equip multiple pieces, which I do in non-FC slots only for Reraise, Raise, Teleports, and buffs that aren't affected by gear. If quick magic were implemented randomly on RDM there would HAVE to be a way to control it like this.
    (2)
    Last edited by Merton9999; 09-04-2011 at 04:42 PM.

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