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  1. #41
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Seriously? You finally add something that makes BLU a relevant source of damage on mobs above VT and you nerf it? Thanks SE.
    (3)

  2. #42
    Player Mightyg's Avatar
    Join Date
    Apr 2011
    Posts
    66
    Character
    Fredrico
    World
    Carbuncle
    Main Class
    PLD Lv 90
    Yeah boo on that Heavy Strike nerf, I hate it when spells miss. especially since hardly any weaponskills completely miss nowadays.
    (0)

  3. #43
    Player
    Join Date
    Mar 2011
    Posts
    274
    My sample size is small I realize, but it seemed pretty obvious from my testing that the accuracy cap was NOT changed whatsoever (for heavy strike). I performed 50 casts on TW mobs and the results were exactly as expected with a 95% accuracy cap. I missed 5 times, and hit 45. I'd be happy to add more data later, but I think it's pretty obvious that even if the accuracy cap was lowered, the difference is not noticeable.

    Basically, this means you can always just eat sushi (or pizza) and spam heavy strike like before. I wouldn't freak out about the change much. As someone already noted, slug shot suffers from an extreme acc penalty, but it's still possible to achieve a 95% hit rate on NMs and such. I doubt heavy strike suffers from the same acc penalty as slug shot, but even if it does, it's nothing to worry about.

    Edit: oops yeah, 10%. Hmm, maybe they did lower it 5%. I heard someone else do the same test and got 6 misses out of 50. Still 90% accuracy is not bad.
    (3)
    Last edited by Helel; 09-03-2011 at 02:27 PM.

  4. #44
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Yeah premature panic on my part, the ACC doesn't seem horrible (DON'T YOU NERF IT AGAIN PLEASE). ...but as an observation I've made a couple of times already, Dark Orb still costs 153 MP so... could be we haven't seen the changes yet.
    (2)

  5. #45
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Yeah a nice kick in the nuts, however the fact we have an explanation and understanding vs. a ninja nerf, I can live with and accept it. Compared to other jobs QQ I still think we have it good.
    (1)

  6. #46
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Now let's unnerf Barrier Tusk....
    (2)

  7. #47
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    While you're adjusting Dark Orb, could you give it or Everyone's Grudge a different effect or added effect or something? Those two spells are virtually identical as they stand now.
    (2)

  8. #48
    Player
    Join Date
    Mar 2011
    Posts
    274
    Sudden lunge alone is reason enough to bring BLU to any event imo.
    (1)

  9. #49
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Mefuki View Post
    While you're adjusting Dark Orb, could you give it or Everyone's Grudge a different effect or added effect or something? Those two spells are virtually identical as they stand now.

    Perhaps, SE can take it out completely and give us a less redundant spell like Bloody Claws or a different elemental nuke.
    (0)

  10. #50
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Quote Originally Posted by Defiledsickness View Post
    Can we put all info found in the test server here? this will prevent those who want to discuss blu mage stuff from reading spoilers and allow the devs to see specific blu problems/testing etc. also its a lot easier to find out new stuff when i cant get on the game ^^
    Um you do know there is already a big thread on this.... Was even listed on the hot topics for a while too lol
    http://forum.square-enix.com/ffxi/th...-on-BLU-spells
    (1)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

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