I don't even see why it's necessary to have the acc gimped on even normal mobs. Any DD worth their salt will have a higher weaponskill frequency than once every 30 seconds, and will certainly be doing the same and often more damage than Heavy Strike (without CA/EFF).
Can't think of any other reason why they would gimp it aside from other jobs b***chin'.
they looked at it as; "high dmg, low mp cost... ok give it low accuracy". idk what was said on the JP forums that made them lower the acc further, but w/e the case we still dont know how it will perform against NM's yet. we have lower level spells that say "crit varies with TP" so maybe one of those can be useful on NM's.
even tho i dont think we got screwed this update, if they dont pick it up from 95-99 i will be really upset.
As I said in another thread, I think all BLU's at least in the forums, should not use the new spells at all, and tell as many people as possible and hopefully SE notices that nobody is using it. I mean if they are going to give us shit spells, why not let them know just how worthless and useless they are.
99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?
That hasn't made them rework any of our multitude of other hideously useless spells, so in the end it would only amount to an immature way of saying we didn't get the toys we wanted. :\ Just have to make the best of what we get.
That's an interesting idea, I wish the HNM spells would work that way at least. I think it could be difficult though.As a fix, I propose that the accuracy of Heavy Strike should be commensurate with the target's level. The higher the target's level, the greater it's innate accuracy. This way, it can still maintain it's niche function while still keeping things on an even footing with the other jobs as well as our other physical DD spells.
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
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