Sorry Ray, but I gotta pick your post apart and reel you back in before you go over the deep end.
Quote Originally Posted by Rayik View Post
SE has already made a stance that they are bulking up our melee. Talk about "give it up" and "acting childish."
Valid
Quote Originally Posted by Rayik View Post
It's not a theory anymore, RDM melee is a play style preference for many Red Mages. If the numbers were so small and niche as you try to paint "us" out to be, there would be no melee boost. Period.
I challenge you(or the mage enthusiasts) to present evidence of these numbers. It's all hearsay and personal experiences with nothing substantive that we can point to and say "here is the exact divide within the community and X is clearly more popular than Y across all servers". Until we have that data, that argument cannot be made.

Quote Originally Posted by Rayik View Post
The fact that they went as far as to give us gear, self-only spells, JA's, etc, should be more than enough for you mage-only fascists to take your heads out of your rears and leave the rest of us alone. It's a preference for crying out loud. Don't like it? Don't do it.
Uncalled for.

Preference is a personal choice, it carries no weight of correctness or superiority or even viability. Someone could have a preference for wielding staves on Paladin but that doesn't mean that preference should be cultivated at the expense of development man-hours.

Asking people to stop heckling you, that I'm ok with. There's too much resentment and bitterness surrounding these discussions.

Quote Originally Posted by Rayik View Post
Some of us find RDM melee fun. Wow, let's fight about it.
Yes let's. On other forums this might be acceptable, but here we know the devs are listening and both camps have good reason to fear the other side getting the dev's ear because then the job will evolve with their input influencing the devs.

Quote Originally Posted by Rayik View Post
Nobody is taking your staff away from you.
No, but with the limited man-hours of a reduced development staff working on an old game, there is the very real fear of neglect, which is just as crippling.

Quote Originally Posted by Rayik View Post
And really, I've been on the front lines melee'ing, curing, hasting, refreshing, dia'ing all day, just fine. Just because you put zero effort into something, if you don't lift a finger to make something out of it, of course it's going to be worthless to you.
The problem is that aside from damage, Red Mage doesn't add much by being on the front lines and they can already add that damage in the form of nukes. Additionally to melee competently you have to give up a large chunk of inventory. Nukes provide respectable damage the same as melee, but do not suffer from the opportunity cost since a lot of the gear for nuking also functions for the rest of what Red Mage is already providing, thus offering more flexibility in gearing. The more flexibility you have in your gear, the more you can accomplish while on Red Mage.