Sorry Ray, but I gotta pick your post apart and reel you back in before you go over the deep end.
Valid
I challenge you(or the mage enthusiasts) to present evidence of these numbers. It's all hearsay and personal experiences with nothing substantive that we can point to and say "here is the exact divide within the community and X is clearly more popular than Y across all servers". Until we have that data, that argument cannot be made.
Uncalled for.
Preference is a personal choice, it carries no weight of correctness or superiority or even viability. Someone could have a preference for wielding staves on Paladin but that doesn't mean that preference should be cultivated at the expense of development man-hours.
Asking people to stop heckling you, that I'm ok with. There's too much resentment and bitterness surrounding these discussions.
Yes let's. On other forums this might be acceptable, but here we know the devs are listening and both camps have good reason to fear the other side getting the dev's ear because then the job will evolve with their input influencing the devs.
No, but with the limited man-hours of a reduced development staff working on an old game, there is the very real fear of neglect, which is just as crippling.
The problem is that aside from damage, Red Mage doesn't add much by being on the front lines and they can already add that damage in the form of nukes. Additionally to melee competently you have to give up a large chunk of inventory. Nukes provide respectable damage the same as melee, but do not suffer from the opportunity cost since a lot of the gear for nuking also functions for the rest of what Red Mage is already providing, thus offering more flexibility in gearing. The more flexibility you have in your gear, the more you can accomplish while on Red Mage.


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