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  1. #11
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    To Prove that you are reiterating the same shit I'm saying, and that SCH, as it stands, is a better buffer then RDM, allow me to quote myself:

    Quote Originally Posted by Scuro View Post
    This spell is just dissapointing, the focus now for RDM is to be a buffer/debuffer class, and then they give it a spell like this.... One in which it only affects the individual, and can not be accessioned nor given out to any other party member. If you want to play a true hybrid class, play BLU, even the deciription decribes it as a hybrid job. SE needs to stop trying to appease people in this class and make it what its supposed to be, or else it still will be garbage and rarely ever used. I'm sorry, but I'll pick a BLU over a RDM in DD any day of the week, and I would take a SCH over a RDM in terms of buffing any day as well.

    They need to fix this where I want a RDM to buff and debuff, not just roll my eyes and laugh. As it stands, the only RDMs that will use Temper, are ones that solo. No party nor anything will want a RDM to DD, even if they have this increase of double attack, I mean hell did a Joytoy get people into the frontline in parties? Hell no, do you think a spell that increases it will do it now?.... Not even the same sport of likely. I agree with Shiyo, the focus needs to be buffs and debuffs, or else the class will not be taken seriously, and will be mediocre. The debuffs available are nice, but not really amazing especially on Abyssea NMs that have just nasty resists on certain debuffs. And SCH just has better buffs (if fully merrited) then a RDM, no contest, and thats how it shouldn't be.

    I can promise you right now, the only RDM that is going to use this spell, is a solo RDM playing with content that is not voidwatch nor abyssea. I'm pretty sure any RDM that uses this spell and runs up to the front thinking this gives them any right in a frontline position, will see a kick from party and a swift breaking of his/her shell. This spell had potential to be a desirable buff and give way to the ability of RDMs able to buff the hell out of players and make them monsters, yet now. That it only affects them, worthless.

    /slowclap

    waita go SE
    Quote Originally Posted by Scuro View Post
    Benthic Typhoon, please check it, a spell in which just about every Physical BLU has equipped does 10% Physical and Magical damage down, while your Dia III does 15%. Thats great and all, but Why would I NEED a RDM? sure that 5% sounds nice, but why sacrifice things that would further benefit the group, just so I have have an additional 10% physical down and not 10% Magical down to benefit my nukers? And you are right with the middle section of this, you are wanted for those said buffs and debuffs. What your not wanted there for is DD. Every RDM's argument is that they have better acc and can parse better then a BLU in terms of sword DPS..... Thats great.... Too bad that really isn't what a BLU purely does in terms of damage (unless your rockin an almace). I had a RDM brag to me that he was hitting more accurately then I was by 15%, to which I simply replied "ya but the difference is it takes me 2 minutes to kill a mob and it takes you DD'n for 7 to kill one."

    There is a reason why BLU was introduced to this game, it was to provide DD RDMs the ability to play a true DD hybrid mage class that was meant to be frontlined. You are right that SCH is a better mage hybrid as it stands then a RDM, however, I feel a RDM should be a better buffer then a SCH, and as it stands, it is not. So why waste time, effort, and consideration on a class that will not DD unless it starts to get DD JA's and actual DD gear that makes it competitive with other DD classes. When they should be establishing the class as the buffer and debuffer class that it is. To exceed at benefitting the party by killing mobs faster, rather then dragging out fights because you think your sword is going to make a big difference in the grand scheme of a party. Whenever a DD RDM tells me that he DD's to "benefit the party" I roll my eyes, because it is pure selfishness as to why they do it. A BLU however benefits a party, hell I open just about every fight with a Benthic Typhoon so I can help the mages and the DD's at the same time.

    As it stands, the only reason a RDM is needed for anything, is because VoidWatch requires just about every job in the game, outside of that, the class is practically lack luster. Its not desired, and woopdie doo, Refresh II, why take a class that really is only desired for 1 buff, when practically most mages these days /RDM if they really need the MP? The job needs more buffs for me to say "we need a RDM!" and thats the thing RDMs should be going for, buffs that make it desirable and make SCHs take a back seat. Not trying to compete with BLU or get more mediocre DD skills (Temper lol, so basically ever DD RDM's Joyeuse just got a +1, and I mean a joy toy was seriously why everybody invited RDM to be a DD RDM right!?.... Wrong, even with double attack the job still wasn't desired, so why would it be now? The problem isn't how many times you can hit, or how accurate you hit, the problem is that jobs hit faster, and more then a RDM, harder then a RDM, and actually have traits to enhance them as a DD class. So why compete in a fight your already loosing, when you could compete in a fight that you were meant to win?)

    Quote Originally Posted by Scuro View Post
    yes obviously RDM is not a good buffer, and that is why things like Temper should have been focused on a party rather then just a self cast that cannot be accesioned.... I'm not saying the buffs you have now make you a great buffer class, obviously not, but what they could introduce would be fantastic, magic attack boost spell, quick magic spell, etc. I mean the list can be endless, and yes I am one of those that is sticking to the manifesto, and feel that RDMs should receive great buffs and debuffs. SE needs to stop wasting its time with DD, (and hell with some of the buffs, like temper, which should of been at least accesionable, it can still boost RDM DD enough to keep the DD RDM quiet) and focus on what it had established as a focus for the class, buffing, and debuffing for the better good of a party.
    /applaud
    Since I've posted on this thread, I've just about said what you said, in terms of debating why RDM as it stands is NOT a Buffer class, yet how we differ is that I follow what the manifesto SAYS and think of how this class can be a BETTER BUFFER. I'm glad you're on my level of understanding of the competition of other classes, I just wish you would realize you are saying the same things I HAVE BEEN SAYING!

    Btw my RDM is 47, and could I play such a job? Yes, but do I want to take it further.... No, because I bare resentment to RDM because of the DD RDMs trying to step on BLU's toes
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    Last edited by Scuro; 09-05-2011 at 08:32 PM.

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?