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  1. #1
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    On the note about spell limitations... It may just be that they reference the number of possible spells in a way that would require them to re-code many other unrelated areas of the program. They may have initially made it that ways with PS2 in mind, and not be able to change it now due to the work involved. As much as I hope that the new survey is the beginning of the end for PS2 limits, there may still be a lot of PS2 stuff that can't be fixed.

    Personally I think that SE should make a new FFXI with all the same mechanics stories, etc. on a updated platform, and then build from there. They might just get theire old player base back.
    (1)

  2. #2
    Quote Originally Posted by FrankReynolds View Post
    On the note about spell limitations... It may just be that they reference the number of possible spells in a way that would require them to re-code many other unrelated areas of the program. They may have initially made it that ways with PS2 in mind, and not be able to change it now due to the work involved. As much as I hope that the new survey is the beginning of the end for PS2 limits, there may still be a lot of PS2 stuff that can't be fixed.

    Personally I think that SE should make a new FFXI with all the same mechanics stories, etc. on a updated platform, and then build from there. They might just get theire old player base back.
    I doubt that a cost/benefit ratio would tell them that recoding a game that is nearly a decade old is worth it. For as much as we would love FFXI to look like FFXIV (it would be amazing) or just even kind of improved graphics and archetecture, I doubt that the shareholders would consider it economically feasible, especially since the game is such a cash cow with so little money put into development costs anymore.
    (1)

  3. #3
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Septimus View Post
    I doubt that a cost/benefit ratio would tell them that recoding a game that is nearly a decade old is worth it. For as much as we would love FFXI to look like FFXIV (it would be amazing) or just even kind of improved graphics and archetecture, I doubt that the shareholders would consider it economically feasible, especially since the game is such a cash cow with so little money put into development costs anymore.
    haven't they done a few successful remakes of previous titles already?
    (1)

  4. #4
    Player Duelle's Avatar
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    Mar 2011
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    Windurst
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    Quote Originally Posted by FrankReynolds View Post
    Personally I think that SE should make a new FFXI with all the same mechanics stories, etc. on a updated platform, and then build from there. They might just get theire old player base back.
    I'd only go for it if they decide to go with advance class/class specializations for each job instead of a subjob system, that way hybrids aren't swallowed in civil war like the RDM playerbase currently is.

    If RDM was then to progress as

    Red Mage
    Option A: Magic Fencer
    Option B: Support Caster

    I'd be one happy taru.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.