Quote Originally Posted by saevel View Post
I agree on the aura / sphere effect would of been nice. I can get with the idea of sharing our buffs with those within range of us.

But I have to disagree with the whole "Party Invitations" thing, we don't do PT invites anymore because we don't have XP parties. Abyssea stuff is based entirely off procing skills, RDM could have "Cure VII" and WHM would still be picked over RDM due to them having the light procs. And everything after this is either lowman "friend" stuff, or big shell stuff. We really gotta get out of the pre abyssea "6 man XP Invites" mentality. Abysea XP groups now have 2~4 people afking and some lv 40 guy opening chests, alliance leaders /sh for invites for awhile before filling up, their not being picky about who joins. The only real job discrimination happens with abyssea proc's, which is outside the scope of this discussion.

The "Spell Slot" scare is not real, at least not server side. Their talking about a limit on the PS2 memory and the fact that every additional ~anything~ takes up precious kilobits of memory. Every JA, Spell, Item, Auto-Translation, Zone and Inventory item must fit inside a very small space for the PS2 client. They've been running out of that space for a long time, they scalped the auto-translate system to make more room for new game stuff but they can't do that much longer.

So SE isn't "wasting spell slots" because there are no spell slots, just PS2 memory. The PC clients wouldn't be effected provided SE branch's the client like their recent survey suggests they'll do.
Abyssea is over. People need to move past the "proc job" mentality because Square has made it clear that Voidwatch is where we are going to be getting items for the foreseeable future. Voidwatch cannot be low manned and every job is a possible proc job. But jobs are going to have to bring more to the table than the hopes that you have a proc.

What can RDM do in Voidwatch that another job can't do better? Do enfeebles land, and if so, is Paralyze II and Slow II that much better than Paralyze and Slow to justify a RDM over another WHM? Is Refresh II so much better than Ballad II and III to justify a RDM over a BRD that can do other songs to buff melee and tanks? Is Temper going to be awesome enough to justify a RDM over another DD?

Like I said, I am not necessarily convinced about the lack of new spell slots, but it is something that my be a possibility because of the PS2. As I said in my previous post, just by reclaiming unused spells there are about 180 data slots available for magic if the current spell list is at the limit. (Technically less than that since that doesn't count for Kaustra, Enbrava, Temper, and other new spells that are not currently named.) But there may be another limit that we do not know about. And yes, it probably would be because of the PS2, and no, removing PS2 support may not solve the problem.