Well with composure, AF+2 boots and cape we're talking the same duration as haste.
180 * 1.3 * 3.0 = 702 seconds or 11:42. Even at 5% you'd still gain attack rounds, especially if setup a macro that applied your combat related buffs at once.
/ma Phalanx <me> <wait 6> (can't remember exact wait I used)
/ma Gain-STR <me> <wait 7>
/ma Temper <me>
<Insert any other needed buffs here>
I do this whenever an opertunity presents itself, either before / after a fight or during a natural pause in the combat. Contrary to what some of the DD's would have people believe, we don't fight brick wall's with infinite HP for loot.

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