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  1. #31
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Dunno, They said they planned on Balancing the Difficulty of the weapons so in the end its all about the same effort.

    Apparently the level 95 trial for Empyreans requires you to obtain 1,500 of some new item. Easy mode for Empyreans has been turned off.

    Edit:

    Empyreans:
    - 1500x plates of heavy metal
    (0)
    Last edited by Karbuncle; 09-02-2011 at 10:09 PM.

  2. #32
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Not true, if it's as easy to get these plates as it is to find geodes or currencies, Empyreans are still a fucking joke to make.
    (1)

  3. #33
    Player uptempo's Avatar
    Join Date
    Jul 2011
    Posts
    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    How do you know they won't come in pouch's like alex you have no idea if easy mode has been turned of yet unless im missing something.
    (0)
    Htid!

  4. #34
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Return1 View Post
    Not true, if it's as easy to get these plates as it is to find geodes or currencies, Empyreans are still a fucking joke to make.
    We won't know until the update comes. Something tells me its not going to be easy though. I'm really thinking "Random Drop from Voidwatch Pyxides from specific NMs". The only saving grace would be if they're purchasable like ABC's and Dynamis Currency.

    Edit: But Hey, Keep your hopes up that it'll continue to be easy mode. Don't let me crush your optimism.
    (0)
    Last edited by Karbuncle; 09-02-2011 at 10:56 PM.

  5. #35
    Player uptempo's Avatar
    Join Date
    Jul 2011
    Posts
    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    Hell for all we know you might be able to buy the heavy plates.

    Edit//

    Seen you also said that in your other post.
    (0)
    Htid!

  6. #36
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Return1 View Post
    What? MC should be equal to Evisceration? Where's the first 4 hit WS with a starting 3.0 fTP? What are you talking about?

    Relics should be THE STRONGEST ONE THERE IS! SE also said they planned to make Relics the strongest, Mythics focus on Job Specific boosts, and Empyreans the easymode alternative to Relics and thus a bit less powerful. That's how it should be too from an effort and reward stand point.

    Way to misunderstand then jump all over my case when I was talking to atomic_skull. Didn't even mention anything related to your post prior to mine either. I am not disputing that Relic should be stronger, I am disputing the fact that turning it into another evisceration-type WS with a 3.0ftp is unbalanced/overpowered. The ws should be boosted yes, but it should not be changed in such a way that it unbalances the jobs that can use it. That is stupid.

    So as far as I'm concerned, as a relic owner also, the biggest help to the weapon would be a higher boost latch-on, or a TP=Dmg mod+Slightly higher boost latch on, a alteration of the hidden to proc more often (10~15%), and the possibility that when offhanded the visible stats actually work like every other weapon with latched on stats in offhand. Turning it into Crit Chance fixes imbalance between emp and relic, but at the same time would become unbalanced without a fTP change considering some of the jobs that can use the weapons also especially if they fix it to make strikes = animation shown. Can't have your cake and eat it too..SE is known for this.
    (0)
    Last edited by Kitkat; 09-03-2011 at 12:17 AM.

  7. #37
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,089
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    They should eliminate the hidden 25% Relic WS damage multiplier on lvl 90 relics and just buff the WS directly in the following way.

    All Relic WS become TP=chance to critical hit.

    Aftermath duration increased to match Empyreans, and aftermath potency increased.

    Change Relic WS to have the same number of hits as their animations. Generally this means 1H relic WS are 4 hit and 2H relic WS are 2 hit. Damage will balance out because 2H relics are much higher DMG than 1H relics. (special case: Knights of Round, Namas Arrow and Coronach should be 2 hits, not one hit. Their animations can be changed to reflect this)

    fTP Should be unified at 3.0 for all WS.

    Relic WS now have a cRatio bonus of 1.75



    Changes not related to WS:

    Buff extra damage proc from 5% to 20%

    Take a second look at extra effects on weapons and fix those that are useless/detrimental (e.g. change Mandau's Poison additional effect to Plague)
    Why not take this a step further and just give every job a weapon skill "delivers an 8fold attack, crit varies with TP"?
    (0)

  8. #38
    Player Sama's Avatar
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    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Quote Originally Posted by uptempo View Post
    How do you know they won't come in pouch's like alex you have no idea if easy mode has been turned of yet unless im missing something.
    Abyssea made FFXI shines again because everything is easy. Thus I don't think that's gonna happen; if the lvl95 upgrade goes like alex then people will leave the game.

    At least i'm hoping it's not going to be like that...
    (0)

  9. #39
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    1500 alexandrite is now a joke.

    The only reason people quit alex before is because Salvage was such an abysmal failure when it first came out, and 30,000 alex was needed.

    1500 Currency/ABC/Alexandrite type item would be an easier trial than most 90 trials were.
    (0)

  10. #40
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Return1 View Post
    Also, evisceration is only used when SA/TA is down in Abyssea.
    As a Mandau THF I can tell you from personal experience that Evisceration is used almost full time because the mob spins like a top making SATA more likely than not to miss.

    And nobody gives a damn about making the mob point in a particular direction for SATa anyway because it's not worth wasting time on when you have a couple MNKs doing the hundred crack fist of the north star on the mob.

    Quote Originally Posted by Kitkat View Post
    I did read what you posted, but I see you're basically doing the same thing you accuse me of. Your proposal will break relic WS more, hell Mercy would become the new evisceration and no longer even need SA which to me is very broken. Don't need another 4 hit crit dmg WS that has a 3.0 ftp on first hit. People want them to be equal, not overpowered/unbalanced.
    Why should a weapon that takes years to upgrade be merely equal to a weapon that takes a few weeks?

    More broken than Ukko's or Victory Smite? I find that hard to believe.

    Even if being able to do good damage without SATA is "broken", (which I don't believe to be true), it is a Relic not an Empyrean, it not like we're going to see thousands of them flooding the servers like we have with emps. They are much, much more difficult to obtain.
    (0)
    Last edited by Atomic_Skull; 09-03-2011 at 08:07 AM.

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